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Zombie Rural - HD Isometric Tileset

A large pack of over 1800+ isometric Tiles, including different Floors, Walls, Roofs, Cliffs, Flora, Trees, Cars and Objects. Great RPGs, RTS, Survival and horde games!
Zombie Rural - HD Isometric Tileset Asset Image A large pack of over 1800+ isometric Tiles, including different Floors, Walls, Roofs, Cliffs, Flora, Trees, Cars and Objects. Great RPGs, RTS, Survival and horde games!

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$29.99
Category:
2DEnvironments
Developer:
SmallScale Interactive
Price:
$29.99
Favorites:
33
Supported Unity Versions:
2022.3.27 or higher
Current Version:
1.1
Download Size:
121.84 MB
Last Update:
Mar 20, 2025
Description:
A massive Zombie countryside tileset pack for your next top down 2D game. With over 1800 different tiles, the pack is created to fit as many different projects as possible. The tiles are semi-inspired by games like The Last of Us and shows like the Walking Dead, with a post-apocalyptic feel to them.

Features:
* Over 1800 isometric tiles!
* Walls, cliffs, stairs, windows, doors, etc.
* A lot of different objects to populate your scene!
* Several car objects.
* Flora! A lot of plants, trees, and grass.
* 1 player character with over 15 different animations
* 5 zombie characters with over 15 different animations
* Animated blood splash effects
* Animated gunfire effect
* Animated campfire
* Detailed example scene with Zombie AI (as shown in video)

Each tile is 128x256 px in size. The height is to account for higher objects. The pixel per unit is set to 128. This asset is made to work with my other HD Character packs. For example, the [Zombie character pack] and the [Zombie City Tileset Pack] are both part of the Zombie series!

The tiles are set up to be as flexible as possible, using segments you can build pretty much any building you can think of. This is also great for survival games where the player needs to build things to survive. Fences, walls, doors, windows, generator, water tank, windmills, etc.

The asset also includes a Example scene with a map made from the tiles in the project, a tileset already set up, an example animator controller for each character, a simple Zombie AI that will chase the player, a score counter some UI elements and effects.

The example scene in the video is mainly meant for demonstration purposes and is not completely game-ready. For further information on what is included, please watch the video.
Technical Details:
Animated: Yes
Sprite sheets: Yes for all Characters
Individual sprites: Yes for all tiles
Sprite dimensions: 128 x 128 for characters
Sprite dimensions: 128 x 256 for Tiles
nr of sprites per animations: 15
Additional: pixel based
Pixel per unit: 128
Tile pivot point: X 0.5 Y 0.18
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