Zibra Liquid
Zibra Liquid is an extension for real-time 3D liquid simulation, enabling realistic liquid physics and game mechanics.

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- Category:
- Tools › Physics
- Developer:
- Zibra AI
- Price:
- $49.99
- Rating:
- Favorites:
- 366
- Supported Unity Versions:
- 2021.3.26 or higher
- Current Version:
- 2.1.5
- Download Size:
- 76.81 MB
- Last Update:
- May 22, 2024
- Description:
- Zibra Liquid is an extension for real-time 3D liquid simulation, that enables the creation of realistic liquid physics and game mechanics based on interactive liquid. Powered by a custom physics simulation and AI-based technology for neural object representations, it makes working with liquid fast and easy. Zibra Liquid delivers unparalleled performance across a range of devices, from mobile devices to high-end desktop GPUs.
The solution has an intuitive UI, and is equipped with a wide range of features, as well as multiple visual and physical parameters to customize the look and behavior of the liquid according to your needs. Looking for a ready-to-use solution? Choose from a gallery of premade assets for easy integration.
The feature set includes:
* Real-time 3D liquid simulation
* AI-accelerated interaction with static and skinned meshes
* Apply force to the liquid with Force Fields - Radial, Directional, and Swirl
* Many physical and visual parameters (viscosity, density, surface tension, color, metalness, etc.)
* Multiple liquid types and liquid mixing support
* Foam simulation
* Liquid initial state baking
Zibra Liquid can benefit your game development in several ways:
* Create performant 3D simulations for different game genres
* Improve your game with brand-new game mechanics
* Elevate immersivity with interactive elements of gameplay
* Setup high quality simulation for high-end PCs, and with simple parameters change, run scaled-down version of same simulation on mobile devices
* Easily create complex simulations with simple & intuitive UI
Zibra Liquid is supported on the following platforms:
* Windows
* UWP
* macOS
* iOS
* Android
Standalone VR devices are not supported. Please see Technical details below for additional technical requirements. - Technical Details:
- Editor platforms:
* Windows: Supported Graphic API: DX11, DX12, Vulkan; Supported CPU Architectures: x64
* macOS: Supported APIs: Metal; Supported CPU Architectures: x64, arm64
Build platforms:
* Windows: Supported Graphic API: DX11, DX12, Vulkan; Supported CPU Architectures: x64
* UWP: Supported Graphic API: DX11, DX12; Supported CPU Architectures: x64
* macOS: Supported Graphic API: Metal; Supported CPU Architectures: x64, arm64
* iOS: Supported Graphic API: Metal; Supported CPU Architectures: arm64; Supported OS: iOS 12 or later; Supported Devices: iPhone 6s or newer (Metal GPU Family Apple3 or higher); Supported Xcode versions: 14.2 or newer; iOS Simulator is unsupported
* Android: Supported Graphic APIs: OpenGL ES 3.2, Vulkan; Supported CPU Architectures: armv7, arm64; Supported OS: Android 7.0 or later; Meta Quest 2 and Pro are not supported
Unity version: 2021.3 or later (the latest patch version is recommended)
Supported Render Pipelines: Built-in RP (BRP), URP, HDRP
Note on Android device support: We recommend using Vulkan API instead of OpenGL ES to get the best performance. The liquid is meant to be used on modern high-end devices released after 2019. Check the mobile GPU performance table to see which GPUs and devices are supported. You can also run the simulation with the Android benchmark demo (apk) to check how it works on your target devices and see the basic stats. - Continue »