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Witch's Cauldron scenario pack

Witch's Cauldron Scenario Pack includes over 80 assets for fantasy game or scenario development, with a demo scene showcasing all assets.
Witch's Cauldron scenario pack Asset Image Witch's Cauldron Scenario Pack includes over 80 assets for fantasy game or scenario development, with a demo scene showcasing all assets.

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$4.99
Category:
3DEnvironmentsFantasy
Developer:
DKWorld Entertainment
Price:
$4.99
Supported Unity Versions:
2021.3.20 or higher
Current Version:
1.0
Download Size:
13.25 MB
Last Update:
Mar 14, 2025
Description:
This package offers a comprehensive collection of assets for creating a fantasy game or scenario. The pack includes:

39 materials
23 textures
14 prefabs
7 particle systems
2 shaders

The prefabs include a variety of objects such as a book, broom, campfire, cauldron, chimney, mirror, rack, potion recipients, sample house, scroll, and stone circle.

The particle systems include effects for campfire, candel, cauldron, and more.

The shaders are created using Shader Graph and include effects for cauldron liquid and bubbling.

The textures range in size from 128x128px to 1024x1024px, with particle textures being 128x128px and 256x256px.

The materials include a range of textures and shaders for various objects, including books, brooms, candelabras, cauldrons, chimneys, mirrors, racks, scrolls, and more.

The package also includes one audio file, a SFX of a cauldron bubbling.

The demo scene uses URP and is a great starting point for developers.

Technical details:

* Shaders made with Shader Graph
* Particle Systems are made with the standard Particle System component
* Texture Sizes: 512px & 1024px (128px & 256px for particles)
* No colliders are included, so they need to be set up by the developer
* No LODs are included
* All 3D objects are unwrapped

This package is perfect for developers looking to create a fantasy game or scenario with a witch's cauldron as the central element.
Technical Details:
Demo Scene uses URP
Shaders made with Shader Graph
Particle Systems are made with the standard Particle System component
Texture Sizes: 512px & 1024px (128px & 256px for particles)
No colliders
No LODs
All 3D objects are unwrapped
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