Wild Life - Random Beasts
AAA quality PBR characters with great performance and VR readiness, optimized for various platforms.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $29.99
- Category:
- 3D › Characters › Animals
- Developer:
- Polygonmaker
- Price:
- $29.99
- Rating:
- Favorites:
- 654
- Supported Unity Versions:
- 4.3.4 or higher
- Current Version:
- 2.5.1
- Download Size:
- 126.67 MB
- Last Update:
- Nov 29, 2024
- Description:
- This package offers 10 optimized creatures, including frogs, raven, spiders, rats, bat, bee, fly, wasp, scarab, and mosquito. Each creature has 2-4 LOD levels, with a total of 86 animations. The package includes:
* Handmade LODs for optimal performance
* Optimized use of bones, materials, and UVs
* Clean project with no unnecessary files
* Highly optimized and clean meshes
* Efficient UVs usage for higher quality with lower texture sizes
* Minimized number of materials and meshes for lower draw calls and high performance
* Top-quality animations
The package is compatible with URP and HDRP, and can be easily converted to these render pipelines. For mobile use, the LODs are handmade and can be used as main characters, and the materials and textures can be adjusted for optimal performance.
The package includes:
* 3 Frogs: 412-832 tris, 512 textures
* 1 Raven: 472-1020 tris, 512 textures
* 2 Spiders: 900-6000 tris, 1024 textures
* 2 Rats: 350-746 tris, 1024 textures
* 1 Bat: 248-742 tris, 512 textures
* 1 Bee: 384-690 tris, 512 textures
* 2 Fly: 332-620 tris, 1024 textures
* 2 Wasp: 390-686 tris, 1024 textures
* 2 Scarab: 2054-994 tris, 1024 textures
* 2 Mosquito: 652-328 tris, 1024 textures
The package is a great resource for game developers looking to add high-quality, optimized creatures to their game. - Technical Details:
- Rigged: Yes
Animated: Yes
Number of Characters: 10
Texture Resolutions: 512-1024
Number of Animations: 86
Animation Types (Root Motion/In-place): Both
Types of materials and texture maps: PBR - Continue »