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Voxel Destruction Pro

Create high-performance voxel destruction in Unity with direct import from MagicaVoxel or procedural generation.
Voxel Destruction Pro Asset Image Create high-performance voxel destruction in Unity with direct import from MagicaVoxel or procedural generation.

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$15.99
Category:
ToolsPhysics
Developer:
Atan
Price:
$15.99
Rating:
(6 reviews)
Favorites:
88
Supported Unity Versions:
2022.3.17 or higher
Current Version:
1.1.0
Download Size:
24.07 MB
Last Update:
Aug 26, 2024
Description:
This package allows you to create high-performance voxel destruction in Unity. You can directly import voxel models from MagicaVoxel or procedurally generate them. The package is fully multithreaded, utilizing the Unity job system to minimize load on the main thread. It includes features such as greedy meshing, mesh creation, collider backing, voxel search, connected component search, and fragmenter jobs.

The package is a complete remake of the previous version, with significant improvements in performance, usability, and features. It includes better performance, higher usability, and more features such as custom origin points, customized real-time fragments, and different destruction types.

The package is compatible with Windows, Linux, Android, WebGL, and VR (tested on Oculus Quest 3). It also works with HDRP, but does not include a default shader or HDRP demo scene.

The package uses BetterStreamingAssets, VoxReader, and other dependencies to provide a seamless voxel destruction experience. It includes features such as vertex colors, greedy mesh generation, collider baking, and isolated piece searching using the connected component labeling algorithm.

The package is designed to be highly customizable, with simple interfaces for adding your own implementations. Future updates may introduce new implementations for some of the jobs.

Key features include:

* Direct import from MagicaVoxel
* Procedural generation
* Greedy meshing
* Mesh creation
* Collider backing
* Voxel search
* Connected component search
* Fragmenter
* Custom origin points
* Customized real-time fragments
* Different destruction types
* Vertex colors
* Better performance
* Higher usability
* Smarter caching
* Compatibility with Windows, Linux, Android, WebGL, and VR
* Compatibility with HDRP

The package is a complete remake of the previous version, with significant improvements in performance, usability, and features. It is designed to provide a seamless voxel destruction experience in Unity.
Technical Details:
- Voxel Meshes use Vertex Colors
- Greedy mesh job generates triangles, vertices, normals, and vertex colors
- Collider baking can be done using a job
- Isolated pieces get searched using the Connected component labeling algorithm
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