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Shield Effects Pack for URP

The "Shield Effects Pack for URP" is a collection of customizable shield effect assets designed for URP. It includes Spherical Energy Shield, Plasma Shield, and Magic Rune Shield.
Category:
Vfx
Developer:
Keto
Price:
$6
Rating:
Not enough ratings.
Favorites:
4
Download Size:
4.88 MB
Current Version:
1.0
Original Release:
Nov 22, 2024
Last Update:
Nov 22, 2024
Supported Unity Version:
2022.3.17 or higher
Description:

## **Shield Effects Overview**

### **1. Spherical Energy Shield**

- **Description**:

- The Spherical Energy Shield is a round protective barrier that forms around the player.

- After a set duration, the shield will be destroyed.

- The border of the shield changes color when it comes into contact with other objects.

- Energy bands flow along the sphere’s surface.

- When the shield is hit, a hit effect occurs at the impact location, gradually expanding in a circular pattern.

- The shield’s appearance, including color adjustments and energy bands, is controlled via the **Shader**.

- The **Shield_01_main (Material)** allows you to adjust the shield's color, transparency, and the flow of energy bands on the surface.

### **2. Plasma Shield**

- **Description**:

- The Plasma Shield is a flat, polygonal protective barrier.

- The shield rises from the ground, gradually forming over time.

- When the shield is hit, a hit effect occurs at the impact location, expanding outward in a circular pattern.

- The hit effect's color and range can be adjusted through the **Shield_02_Hit (Material)**.

### **3. Magic Rune Shield**

- **Description**:

- The Magic Rune Shield is a circular protective barrier with intricate rune designs.

- The shield features rotating rings that move in different directions, creating a dynamic and magical appearance.

- The shield's color is adjustable through the Material.

- The rotation of the rings is controlled via the MagicCircleRotation script, with customizable rotation speed, easing, and waiting time before rotation starts.

- The ProgressController script governs the shield’s gradual appearance and disappearance, allowing you to adjust the delay, duration, and wait time for the shield’s animation.

Technical Details:

Unity version 2022.3.17f1 or higher is required.

Optimized for URP: Designed specifically for Unity's Universal Render Pipeline.

Three Customizable Shields:

- Spherical Energy Shield

- Plasma Shield

- Magic Rune Shield

Shader Graph: Custom shaders with easily adjustable properties.

Flexible Customization: Easily tweak colors, textures, and behaviors to fit your project needs.


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