PRISM Deferred Night Vision - URP
Easily add a Night Vision effect to your URP game using deferred rendering.

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- Category:
- Vfx › Shaders › Fullscreen-camera-effects
- Developer:
- Gadget Games
- Price:
- $4.99
- Rating:
- Favorites:
- 560
- Download Size:
- 387.38 KB
- Current Version:
- 2.1
- Supported Unity Version:
- 6000.0.26 or higher
- Last Update:
- Jan 20, 2025
- Original Release:
- Aug 13, 2015
- Description:
- Deferred Night Vision is a package that utilizes the Universal Render Pipeline in Unity 6 to simulate a physically accurate night vision effect on a camera. It relies on Deferred Lighting and does not require any light/visible pixels to work, using the Diffuse G-Buffer texture to reconstruct an accurate image. This package is highly performant and suitable for newer mobile devices.
- Technical Details:
- Requires Deferred Lighting, Universal Render Pipeline in Unity 6, and uses the Diffuse G-Buffer texture for image reconstruction.
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