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Vectorizer

Vectorizer allows you to create mesh-based vector graphics in 3D space with 2D primitives, including an SVG parser.
Vectorizer Asset Image Vectorizer allows you to create mesh-based vector graphics in 3D space with 2D primitives, including an SVG parser.

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$24.99
Category:
ToolsParticles-effects
Developer:
Vindemiatrix Collective
Price:
$24.99
Favorites:
55
Supported Unity Versions:
2021.3.34 or higher
Current Version:
1.5.2
Download Size:
437.86 KB
Last Update:
Dec 16, 2024
Description:
Vectorizer is a powerful tool for creating mesh-based vector graphics in 3D space. It provides several 2D primitives, including an SVG parser, that approximate geometrical shapes via 3D vertices and indices.

New features in version 1.5.2 include support for dashed polylines with customizable dash styles and HDRP.

Vectorizer was built to provide the freedom to create 2D primitives on the fly with just a few lines of code. It includes a range of features such as:

* SVG support: simply copy and paste valid path-syntax code, and Vectorizer will turn it into a mesh
* URP, HDRP, and standard pipeline support: Vectorizer generates standard meshes with indices, texture coordinates, and normals
* 2D shapes: parametric regular and rounded Polygons, Ellipses, Rings, Arcs, Stars, and Polylines
* Code API: all figures are generated by combining different instructions, allowing you to create new figures by using the existing ones or define new instructions
* Samples: sample scenes showing all available figures, examples of SVG icons rendered in Vectorizer, a hexagonal grid layout, and generated texture UVs

If you have any questions about this asset, you can ask in the Discord channel.

Note that Vectorizer has some limitations, including:

* No SVG fill-rule support, which can be worked around by separating paths in multiple figures
* The SVG parser is not intended to parse full-blown graphics illustrations, but rather simple icon-like graphics
* This asset uses Bootstrap Icons for demonstration purposes, and some data structures and triangulation algorithms under the MIT License
Technical Details:
Vectorizer uses a combination of 2D primitives and an SVG parser to approximate geometrical shapes via 3D vertices and indices. It generates standard meshes with indices, texture coordinates, and normals, making it compatible with URP, HDRP, and standard pipeline support. The asset includes a range of features, including parametric regular and rounded Polygons, Ellipses, Rings, Arcs, Stars, and Polylines, as well as a code API for creating new figures. The asset also includes sample scenes and generated texture UVs. However, it has some limitations, including no SVG fill-rule support and a parser that is not intended for full-blown graphics illustrations.
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