This product is provided by the School of Simulation and Visualization from the Glasgow School of Art, Glasgow, United Kingdom.
C++ development which enables implementing simple haptic interaction techniques using C# language in Unity Game Engine (32 & 64 bits)(http://unity3d.com).
The haptic interaction is ensured by the OpenHaptics Toolkit 3.3.0 by Geomagic (http://www.geomagic.com) formerly known as Sensable Technologies and is only provided through Geomagic haptic products.
You need to have a Geomagic Touch formerly know as Sensable Phantom Omni and the OpenHaptics API libraries.
This package requires the following dll files not included in this package:
1. glut32.dll
2. hd.dll
3. hl.dll
The Development was carried out at the School of Simulation and Visualisation (SimVis), part of the Glasgow School of Art.
The Haptic plug-in for Unity is provided FREE OF CHARGE by The School of Simulation and Visualisation (SimVis), part of Glasgow School of Art, and has been tested only on a Geomagic Touch, formerly known as Sensable Phantom Omni. The plug-in is not yet tested on any other Haptic Device. This software is supplied "AS IS" without any warranties and support.