Unit Formation
Download this package to easily place game objects in formation with no coding required.

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- Category:
- Tools › Behavior-ai
- Developer:
- TRavljen
- Price:
- $4.99
- Rating:
- Favorites:
- 116
- Supported Unity Versions:
- 2020.3.21 or higher
- Current Version:
- 2.1.0
- Download Size:
- 269.17 KB
- Last Update:
- Jun 25, 2024
- Description:
- This package provides a simple and efficient way to arrange game objects in various formations. It includes a range of pre-existing formations, such as Line, Rectangle, and Triangle, which can be easily customized to suit your needs. The package also allows you to create your own custom formations and adjust various settings, including spacing, rotation, and noise/offset.
The package includes the following features:
* Placement of game objects in formation
* Use of different components to position units in Editor and Runtime
* Control of formation per unit group
* Customizable unit formation visuals
* Extendable visuals interface for customization
* Generation of formation positions based on specified angle or path
* Rotation of units towards formation direction when reaching destination
Customization options include:
* Adjustable spacing on pre-existing formations
* Move rotation pivot from front to center of formation
* Add random noise/offset to units' final positions
* Easy interface to add your own formation
* Input support for Unity's old and new system
* Includes a scene that demonstrates all features
The package also provides support for unit navigation/movement with Unity's built-in NavMesh system and the A* Pathfinding Project package.
If you have any questions or need help, you can reach out to the support team via email, Discord, or the forum page. - Technical Details:
- The package includes the following components:
* Formation components for Editor and Runtime
* Customizable unit formation visuals
* Extendable visuals interface
* Formation position generation
* Unit rotation towards formation direction
* Support for Unity's old and new input system
* Integration with NavMesh system and A* Pathfinding Project package - Continue »