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UMVCS Architecture Framework for Unity

The UMVCS architecture framework is a MonoBehaviour-dependent implementation of the Model-View-Controller-Service paradigm for Unity game development.
UMVCS Architecture Framework for Unity Asset Image The UMVCS architecture framework is a MonoBehaviour-dependent implementation of the Model-View-Controller-Service paradigm for Unity game development.

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FREE
Category:
TemplatesSystems
Developer:
Samuel Asher Rivello
Price:
FREE
Favorites:
9
Supported Unity Versions:
2021.3.23 or higher
Current Version:
1.0.0
Download Size:
756.09 KB
Last Update:
May 2, 2023
Description:
The UMVCS architecture framework is a Unity-specific implementation of the Model-View-Controller-Service paradigm. It is designed to be used with Unity's MonoBehaviour system. The framework consists of four main components: Model, View, Controller, and Service. Each of these components extends MonoBehaviour, providing a structured approach to game development. The framework comes with both advantages and disadvantages. To get started, run the included sample scene to see the framework in action, and then inspect the code to learn more. Documentation is available in the package, including a README file and a documentation text file.
Technical Details:
Configuration:
- Unity Target: Standalone MAC/PC
- Unity Version: 2021.x or higher
- Unity Rendering: Any
- Unity Aspect Ratio: Any
External Dependencies: None
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