Ultimate Replay 3.0
Ultimate Replay 3.0 is a complete state-based replay system for Unity that makes adding killcams or action replays easy and simple.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $35
- Category:
- Tools › Camera
- Developer:
- Trivial Interactive
- Price:
- $35
- Rating:
- Favorites:
- 111
- Supported Unity Versions:
- 2021.3.43 or higher
- Current Version:
- 3.3.0
- Download Size:
- 76.95 MB
- Last Update:
- Feb 24, 2025
- Description:
- Ultimate Replay 3.0 is a complete replay system designed to make adding killcams or action replays to your game as simple as possible. It works by capturing snapshots of the scene at regular intervals containing information such as object position, rotation, and other data specified by replay components. The replay system then uses that information to reconstruct a smooth replay using interpolation in the Unity scene, which can be rendered by any active camera in real-time. This allows for replays to be viewed from any angle and even flown around while the replay is occurring. The system is designed with ease of use as the highest priority, making it possible to add replays to your game in a matter of minutes by simply selecting game objects and making them replayable using the Ultimate Replay menu bar. Built-in video player style controls allow for instant recording and replay, but a fully documented API is also available for implementing auto-killcams, rewind time, or other types of replay without relying on UI controls. The system is highly extensible, allowing for the creation of custom replay components, and supports playback at any speed, reverse playback, pause/resume playback, and seeking to any point in a replay. It also includes example GUI controls for quick recording and playback, and provides useful hints about storage space requirements for all replay objects.
- Technical Details:
- Platforms: Windows, Mac, Linux, Android, iOS, UWP, WebGL (with limitations). Fully commented C# source code included for both runtime and editor. Full documentation and scripting reference available. Includes games demonstrating use cases such as killcams and ghost cars. Dedicated demos and code examples to help use the API. 3rd generation of the asset, providing a stable and well-proven product. Long-term support from a trusted publisher. Backed by users. Free trial version available. Render pipeline independent, with replays rendered by the active camera. Supports Unity 2021 LTS and newer.
- Continue »