Ultimate Mirror (Networking) Controller
Synchronizes Opsive character controllers with Mirror networking implementation

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- Category:
- Add-ons
- Developer:
- Blood Cloud Studio
- Price:
- $100
- Favorites:
- 34
- Supported Unity Versions:
- 2021.3.35 or higher
- Current Version:
- 0.7.15
- Download Size:
- 1.55 MB
- Last Update:
- Jun 26, 2024
- Description:
- The Ultimate Mirror Controller synchronizes any of the Opsive character controllers with the Mirror networking implementation. It supports a client, server, and dynamic authoritative model. With this asset, you can synchronize various aspects of your game, including character movements, animations, attributes, abilities, items, and more. The controller also includes features such as client-side prediction and server reconciliation, host migration, auto reconnection, and interest management.
The Ultimate Mirror Controller is currently in a pre-release phase, and not all features are fully supported. The documentation is also still being improved. If you're new to scripting, it's recommended to wait for the release before purchasing this asset.
Key features include:
* Synchronization of character movements, animations, and attributes
* Support for client, server, and dynamic authoritative models
* Client-side prediction and server reconciliation
* Host migration module
* Auto reconnection module
* Authority manager
* Interest manager
* Setup manager
* Network utility
* Network object pool
* Scene, character, camera, canvas, and object manager
* Pun migration manager
This asset is designed to work with Opsive character controllers and Mirror networking implementation. It's a powerful tool for creating seamless multiplayer experiences in Unity. - Technical Details:
- Key technical details include:
* Client-Side Prediction and Server Reconciliation (Server Authoritative Model)
* Host Migration Module (Client Authoritative Model)
* Auto Reconnection Module
* Authority Manager (Manage Authoritative Models)
* Interest Manager (Universal Interest Management fully customizable with modules)
* Setup Manager (Universal override for Network Manager fully customizable with modules)
* Simple NetworkManager with events for SetupManager
* Network Utility (override methods for spawn, unspawn, destroy, assign authority, remove authority etc for manage internal processes)
* Network Object Pool
* Scene, Character, Camera, Canvas, Object Manager
* Pun Migration Manager - Continue ยป