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Tree Interaction

Interact with Unity terrain trees as prefabs
Tree Interaction Asset Image Interact with Unity terrain trees as prefabs

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$15
Category:
ToolsTerrain
Developer:
heartingNinja
Price:
$15
Favorites:
8
Supported Unity Versions:
2022.3.24 or higher
Current Version:
1.0.0
Download Size:
46.65 MB
Last Update:
Jul 15, 2024
Description:
This package allows you to treat Unity terrain trees as prefabs, enabling you to apply scripts, colliders, and other components to them. Simply apply the script to your scene, and your terrain trees will behave like prefabs when a player is nearby. The package is compatible with Nature Renderer, Foliage Renderer, and Map Magic 2, and should work with all versions of Unity. Additional support for other assets can be added upon request.

The package works by periodically checking the terrain trees within the player's vicinity and replacing them with prefabs when the player is close enough. When the player moves away, the prefab is replaced with a terrain tree, unless you choose to keep the prefab active. This allows for a seamless transition between interactive and non-interactive tree states.
Technical Details:
Tree Interaction works by iterating over the terrain trees on the player's current terrain at regular intervals or on demand. If a tree is within a certain distance of the player, it is removed from the terrain and replaced with a prefab. When the player moves away, the prefab is replaced with a terrain tree, unless specified otherwise.
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