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Tooltip | Object Tooltip/ Text popup Framework

Easily display tooltips in Unity with hover, collider, or distance triggers, supporting 2D/3D modes, markdown text, and customizable canvas settings with tween animations.
Tooltip | Object Tooltip/ Text popup Framework Asset Image Easily display tooltips in Unity with hover, collider, or distance triggers, supporting 2D/3D modes, markdown text, and customizable canvas settings with tween animations.

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$5.99
Category:
TemplatesSystems
Developer:
Golem Kin Games
Price:
$5.99
Favorites:
1
Supported Unity Versions:
2022.3.35 or higher
Current Version:
1.0
Download Size:
190.59 KB
Last Update:
Oct 22, 2024
Description:
The Tooltip System is a comprehensive Unity tool for creating dynamic and responsive tooltips across 2D and 3D environments. It supports various rendering modes, including World Space and Screen Space Overlay, providing flexibility in UI design. Customize your tooltips with markdown support to apply bold, italic, underline, and hyperlinks effortlessly.

The Tooltip System also includes advanced settings like canvas offsets, tooltip scaling, and tween animations for smooth and visually appealing transitions. It integrates seamlessly with Unity's layer and tag filtering system, giving you full control over which objects trigger tooltips. Ideal for games, applications, and interactive experiences, this asset is designed for developers seeking a professional and easy-to-use tooltip solution.
Technical Details:
Feature List:
Multiple Trigger Types: Hover, collider, or distance-based tooltip triggers for flexibility.
2D/3D Modes: Full support for both 2D and 3D environments with canvas render modes (World Space, Screen Space Overlay).
Markdown Support: Apply bold, italic, underline, and create hyperlinks using markdown syntax.
Tween Animations: Option to enable smooth scaling animations when tooltips appear and disappear.
Canvas Settings: Configure the canvas offset and scale, providing total control over the tooltip’s position and size.
Distance Check: Automatically display tooltips when a player or object is within a configurable distance.
Collider-Based Tooltips: Trigger tooltips when entering or exiting colliders for immersive interactions.
Layer and Tag Filters: Control which objects trigger the tooltip system by specifying layers and tags.
Customizable Appearance: Easily style tooltips with TextMeshPro and customize the text via the inspector.
Gizmo Visualization: Visualize tooltip triggers in the Unity editor with 2D and 3D gizmos for easier scene setup.
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