
uNode 3 Pro
High performance visual scripting for Unity.
- Category:
- Tools › Visual-scripting
- Developer:
- Maxy Games
- Price:
- $40$80-50%
- Rating:
- Favorites:
- 17
- Download Size:
- 9.07 MB
- Current Version:
- 3.0.7
- Original Release:
- Dec 15, 2024
- Last Update:
- Feb 7, 2025
- Supported Unity Version:
- 2022.3.1 or higher
- Description:
uNode is Visual Scripting plugin for Unity 3D. This plugin allows designers, artists and programmers to create gameplay mechanics, interactive systems and even C# script without writing a single line of code.
FEATURES
•Fast Enter Play Mode Support
By fast enter/exit play mode you can quickly test and prototype ideas.
•Graph Organizing
Use namespace, variable & function grouping, region / node group, comment, and notes to fully organize your graphs.
•Graph Inheritance
Enables you to create new graph that reuse, extend, and modify the behavior defined in other graph
•Flow Graphs
Powerful flow graphs for low-level logic and complex tasks.
•State Graphs
Powerful state graphs which combine Flow, State Machine, and Behavior Tree into one graphs.
•Macros
Create a graph once and reuse them in entire graphs with different parameters.
•Dynamic Nodes
Use automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs. Including Methods, Properties, Fields, Unity Events, C# Events, Generic Methods, Constructors and Operators.
•C# Generator
Achieve high performance execution like hand written c# script by compiling graph to c#. Every build in nodes are supported to generating a script and its fully no dependencies with uNode this mean you can remove uNode and run the output script to another project without uNode.
•C# Parser
Import c# script into uNode to quickly creating a node graphs and learn how uNode work.
•Realtime C# Preview
Preview generated c# script in realtime with syntax highlighting.
It will also highlight parts of the C# code that correspond to the selected graph elements in your graph.•State Machine
Elegant state machines for high-level logic and easy state management, support unity events in each of state.
•Basic Support for Behavior Tree
Included Behavior Tree nodes to help creating AI easily, fully support to combine it with State Machine and Flows nodes.
•Actions & Conditions System
Make game with more easier ways, better organized, and easier to understand for non programmers.
•Built-in Documentation
Get instant access to Unity and custom documentation directly from the Editor.
•Live Editing
Modify any part of your graphs while in playmode to quickly prototype and test ideas
•Graph Debugging
Insert breakpoints, watch connection, and watch variable changed in a graphs. It can also debug connection and log to console with specific message when it reach the connection.
•Instant Node Search
Get instant node searching without the need to rebuild node library.
The node library is instantly refreshed based on using namespaces in each graph or can be customized in preference.•Find References
Quickly find all references/usages for variable, property, function, graph and nodes in project.
•Graph Hierarchy
Easily navigate through your graph, find functions, macros, and see which nodes are currently active.
•Graph Search
Search all graph members ( graph, variable, property, etc ) in project easily.
•Auto C# Code Generation on Build
With the auto c# code generation on build your runtime graph will run as fast as native c# script on build.
•Undo/Redo
•Node Browser
•Graph Minimap
•Full C# Source Code Included
•And much more
Supported Type: All Type are supported ( Classes, Structs, Enums, Collections, Interfaces, etc ).
PERFORMANCE
uNode has 2 options to run the graphs:
•Native C# for get the best performance (Auto in Build).
•Optimized Reflection is slow compared to native c# but its live editable.
Example Projects
COMPATIBILITY
•Development Platforms:Support all platforms that Unity support.
•Works on Unity Pro and Free
•uNode 3 is not compatible with uNode 2
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