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RuntimeHierarchy

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Category:
ToolsUtilities
Developer:
DebugGear
Price:
$5
Favorites:
19
Supported Unity Versions:
5.6.5 or higher
Current Version:
1.4
Download Size:
233.33 KB
Last Update:
Oct 1, 2019
Description:
A tool allows you to inspect your game in a build.



RuntimeHierarchy is...


Wrote in pure C# using System.Reflection and Unity


IMGUI system, no extra prefab required.



Features:


1. A runtime hierarchy, and inspector.


2. Dynamically change fields or selected properties.


3. Calling parameterless methods.


4. Dynamically adding/removing components.


5. Material/Color/Texture viewer.



Notice :


In C#, directly reading a property is not usually safe, so we only offer automatically
inspect fields. For properties inspecting you might need to add extra attribute.


Since all Unity built-in components using property, currently we only support
the following components...


1. Transform & RectTransform


2. Collider & Collider2D


3. Renderer


4. Rigidbody & Rigidbody2D


5. Camera


6. Light


7. VideoPlayer


8. AudioSource
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