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Alpha Mask: UI, Sprites, Tilemaps, Particles, 3D

Alpha Mask: UI, Sprites, Tilemaps, Particles, 3D Asset Image * This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $20
Category:
ToolsSprite-management
Developer:
Tag of Joy
Price:
$20
Rating:
(59 reviews)
Favorites:
770
Download Size:
1.93 MB
Current Version:
2.5
Supported Unity Version:
5.2.3 or higher
Last Update:
Nov 5, 2018
Original Release:
Feb 13, 2015
Description:
Works with Unity 5 and above.


Alpha Mask is a simple component used for alpha masking, similar to Flash or Photoshop.



- Works with Unity UI (uGUI) Images and Text, Sprites, Tilemaps, Particle Systems and 3D Transparent Unlit objects.


- Supports any shader (including TextMesh Pro) by simply copying a few lines of code (thoroughly described in the documentation)!

- Supports mobile, PC and all other platforms.

- Soft, anti-aliased, gradient and semi transparent masks supported.

- All script and shader sources included!

- Extremely easy to use.

- Mask textures can be clamped horizontally/vertically.

- Easy mask positioning in the Editor.

- Supports mask moving, scaling, rotation, UV scaling, UV offset.

- Fully supports RectTransform anchors, pivots etc. for the Mask and the masked elements.

- Supports all Canvas render modes: Screen and World Space.

- Masks can be freely rotated and mapped on any direction.

- Can be used for UI or 2D games (including either Unity UI, Sprites, Tilemaps, Particle Systems or 3D Quads).

- A sample with multiple alpha masks on a single sprite included (using a RenderTexture).



- Not tested on URP or HDRP.



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