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Exporter for Unreal to/for Unity 2025

The Exporter for Unreal to Unity is a powerful tool that can help you save time and effort when converting your Unreal Engine projects to Unity.
Category:
ToolsIntegration
Developer:
Ciprian Stanciu
Price:
$59.99
Rating:
(41 reviews)
Favorites:
88
Download Size:
52.66 MB
Current Version:
1.47
Original Release:
Sep 20, 2024
Last Update:
Jan 15, 2025
Supported Unity Version:
2021.3.45 or higher
Description:

2025 Edition

Includes fixes, new features and support for new Unreal versions throughout 2025. Customers of the previous versions get a discounted upgrade price

The Exporter for Unreal to Unity is a powerful tool that can help you save time and effort when converting your Unreal Engine projects to Unity. It is an unreal plugin (it will work only when placed in Unreal, see tutorial) that will export complete Unreal levels to Unity. That means it will batch convert static meshes with LODs, collision shapes, actor placement, decals, lights, reflection probes, spline meshes, skinned meshes with animations, terrain, materials & textures.

Watch the video tutorial:

https://www.youtube.com/watch?v=thGvNU1WH58

Sample projects exported with this plugin :

Fantasy Village https://www.youtube.com/watch?v=M9s67s8ltA0

Havana https://www.youtube.com/watch?v=hMwCKEiMUpA

UndergroundSubway https://www.youtube.com/watch?v=CRIklte6kYk

VictorianStreet https://www.youtube.com/watch?v=GtZAgaklHME

1970s New York City Alley https://www.youtube.com/watch?v=aOcxIXRa5qc

MedievalTownStreet https://www.youtube.com/watch?v=cAzYPqThsB4

Frequently Asked Questions

If you encounter any problems, don't hesitate to contact me at relativegames7@gmail.com !

Supported Unreal Versions :

- 5.0-5.5, 4.27

Supported Unity versions :

Built in pipeline : Unity 2019.4 or newer

URP : Unity 2021.2.7 or newer

HDRP : Unity 2021.2.7 or newer

- certain materials will not look 100% like in Unreal due to exotic material nodes or nodes I haven't fixed yet

- for terrain you need to first select the ConvertLandscapesToStaticMeshes option

- if for any reason you have shader compilation errors send me an e-mail at relativegames7@gmail.com .

- URP 11.0 or newer

- HDRP 11.0 or newer

- light intensities will not match exactly

- creates one FBX per static mesh and prefabs for instanced meshes

- exports decals for URP and HDRP

What doesn't get exported :

- cloth

- exotic material nodes that I haven't fixed yet

- particle emitters

- wind modifiers

- subsurface scattering

- tessellation

- terrain with over ~30 million polygons as the FBX exporter will crash.

- RuntimeVirtualTextures

- Grass feature

- Clouds feature

- Level Sequences

If you're not convinced about this tool I can also provide a personalized video preview for your target assets if you can share those assets with me.


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