TileWorldCreator 3: Procedural Map Generation for Unity
Create beautiful tile maps procedurally or manually with TileWorldCreator 3, a powerful tool for Unity developers. Design unique maps and spawn objects with ease, without coding.

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- Category:
- Tools › Level-design
- Developer:
- Giant Grey
- Price:
- $49
- Rating:
- Favorites:
- 1123
- Supported Unity Versions:
- 2021.3.0 or higher
- Current Version:
- 3.5.5
- Download Size:
- 417.64 MB
- Last Update:
- Mar 31, 2025
- Description:
- TileWorldCreator 3 is a powerful tool for creating beautiful tile maps in Unity. With its intuitive layer-based workflow, you can design and build tile maps using algorithms and modifiers. The package includes over 10 ready-to-use tile presets, 12 demo scenes, and a runtime editor. You can also use the package to spawn objects procedurally and generate collision meshes. The package supports large tile maps, runtime modification, and has a built-in API for easy integration. Additionally, the package includes source code and supports 4-Tiles and 6-Tiles. With TileWorldCreator 3, you can create unique and complex maps without coding.
- Technical Details:
- Features:
* Flexible non-destructive layer-based workflow
* Over 10 ready-to-use tile presets
* 12 demo scenes, including a runtime editor
* Supports 4-Tiles and 6-Tiles
* Multiple procedural map algorithms and pathfinding generator
* Multiple map modifiers
* Paint map in editor
* Runtime map modification
* Automatic collision mesh generation
* Map clustering and merging system
* Save and load maps
* Ability to implement your own algorithms or modifiers
* Source code included
* Supports large tile maps (>100x100)
* Runtime modification with intelligent clustering
* Collision mesh generation with border offset control
* AOT build platforms supported with .Net 4.X API level - Continue »