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The Audio Lab

The Audio Lab is a comprehensive audio management system for Unity developers that offers a wide array of features to enhance every aspect of sound in a game, from footstep sounds to sophisticated occlusion and propagation effects.
The Audio Lab Asset Image The Audio Lab is a comprehensive audio management system for Unity developers that offers a wide array of features to enhance every aspect of sound in a game, from footstep sounds to sophisticated occlusion and propagation effects.

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$30
Category:
ToolsAudio
Developer:
Gear Worx Productions
Price:
$30
Favorites:
10
Supported Unity Versions:
2021.3.40 or higher
Current Version:
1.0
Download Size:
835.80 MB
Last Update:
Jul 23, 2024
Description:
The Audio Lab is a comprehensive audio management system that integrates seamlessly into Unity projects. It offers a wide array of features that enhance every aspect of sound in a game, including:

Immersive Footstep System: The Audio Lab's footstep system adapts to any surface, providing realistic audio feedback that makes every step in the game feel authentic.
Dynamic Object Interactions: The Audio Lab's object audio control ensures that every interaction sounds as real as it looks, enhancing player immersion and engagement.
Realistic Audio Occlusion & Propagation: The Audio Lab's occlusion and propagation system simulates sound occlusion with customizable materials and dynamic audio probes for realistic sound leakage.
Seamless Environmental Audio Zones: The Audio Lab defines and manages audio zones in the environment, ensuring seamless transitions between audio zones.
Dynamic Audio Particle Collisions: The Audio Lab adds dynamic sound effects to particle collisions, using surface manager and tag manager to determine appropriate audio based on surface type.
Mesh Audio System: The Audio Lab allows meshes to emit audio with smooth transitions, supporting audio markers for dynamic sound changes.

The Audio Lab is designed with user-friendliness in mind, featuring intuitive editor tools that make it simple to integrate and customize audio without any coding required. It also includes easy-to-navigate editor windows for each component, ensuring that users can fine-tune their audio settings effortlessly.

The Audio Lab also includes a free Cardboard World art asset pack sampler, which features 3D models, textures, and sound FX designed to look like charming cardboard cutouts. This unique asset pack provides all the artistic elements needed to create a distinctive and immersive environment.

The Audio Lab is part of Gear Worx Productions, a company that offers a range of tools and services to help developers create immersive and engaging experiences. Other tools available from Gear Worx Productions include UI Touch Link VR and The Language Lab.

The Audio Lab is available for Unity developers who want to elevate their game's sound design to new heights with an easy-to-use, code-free approach. It is a comprehensive audio management system that offers a wide array of features to enhance every aspect of sound in a game, from footstep sounds to sophisticated occlusion and propagation effects.
Technical Details:
The Audio Lab includes the following features:

Advanced Footstep System:
- Supports Rigidbody, Character Controller, and Foot Colliders
- Customizable footstep and landing sounds based on surface types
- Manages footstep decals for left and right feet, ensuring accurate placement and realistic effects
- Assists in displaying terrain texture indices for debugging, simplifying terrain audio setup and management
- Supports multi-legged characters, allowing you to bring any character to life, whether it's a humanoid, quadruped, or any other creature

Surface Audio Management:
- Manages audio and particle effects for different surfaces
- Easy-to-use surface tagging system
- Dynamic interaction with terrain textures and materials

Object Impact Audio Control:
- Handles impact, drag, and roll sounds for objects
- Advanced settings for surface-specific audio effects
- Realistic audio feedback for interactive objects

Decal Management:
- Projects decals for footsteps and impacts using our pooling Decal Manager
- Configurable fade-out times and scales
- Supports dynamic environments with changing surfaces

Occlusion and Propagation System:
- Simulates sound occlusion with customizable materials
- Dynamic audio probes for realistic sound leakage
- Smooth transitions between occluded and direct audio

Mesh Audio System:
- Allows meshes to emit audio with smooth transitions
- Supports audio markers for dynamic sound changes
- Comprehensive editor tools for easy setup

Audio Zone Management:
- Defines and manages audio zones in the environment
- Configurable ambient sounds and audio effects
- Ensures seamless transitions between audio zones

Particle Audio Collision System:
- Adds dynamic sound effects to particle collisions
- Uses surface manager and tag manager to determine appropriate audio based on surface type
- Configurable settings for individual audio sources per particle collision
- Ensures spatially accurate and realistic impact sounds for particles
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