Text Animator for Unity
Text Animator for Unity is a powerful and flexible tool that brings your texts to life in a few simple steps, used by games like Dredge, Cult of The Lamb, and Slime Rancher 2.

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- Category:
- Tools › Gui
- Developer:
- Febucci Tools
- Price:
- $65
- Rating:
- Favorites:
- 2502
- Supported Unity Versions:
- 2020.3.0 or higher
- Current Version:
- 2.3.1
- Download Size:
- 599.95 KB
- Last Update:
- Mar 13, 2025
- Description:
- Text Animator for Unity is a winner of Unity's Best Artistic Tool Award in 2023. It allows you to animate letters and stack effects together, show text dynamically with different speeds, and trigger gameplay events when a specific letter is shown. It works on any platform and rendering pipeline.
Key features include:
* Quick setup (as fast as adding two components)
* Create custom effects from the Inspector or C#
* 15+ built-in effects ready to use
* Supports multiple effects, stackable on the same letters
* Requires TextMeshPro, supporting its emotes, alignments, and custom fonts
* Show and hide text dynamically with different appearance and disappearance effects
* Call Events from text and perform any action
* Supports external Dialogue Systems and Plugins
Text Animator supports many platforms, including desktop, console, mobile, and WebGL. It also integrates with popular Dialogue Systems and Plugins, such as Dialogue System for Unity, PlayMaker, and Yarn Spinner.
The Typewriter feature allows you to show and hide text dynamically with multiple appearance effects, trigger events when a word/letter has been shown, and play sounds for each letter. It also includes C# Source code and multiple Example scenes for each use case.
The Asset uses the "BounceOut" Tween Method with the MIT license and the Lato font under Open Font License, allowing you to ship games commercially. - Technical Details:
- Features:
* Quick setup (as fast as adding two components)
* Create custom effects from the Inspector or C#
* 15+ built-in effects ready to use
* Supports multiple effects, stackable on the same letters
* Requires TextMeshPro, supporting its emotes, alignments, and custom fonts
* Show and hide text dynamically with different appearance and disappearance effects
* Call Events from text and perform any action
* Supports external Dialogue Systems and Plugins
Supports many platforms, including:
* Desktop (including Windows, macOS, Linux)
* Console (including Nintendo Switch, XBOX, PlayStation)
* Mobile (including iOS and Android)
* WebGL (e.g. when uploading on Itch.io)
* IL2CPP platforms
Integrations:
* Dialogue System for Unity
* PlayMaker
* Yarn Spinner
* Naninovel (partial)
* Ink
* Game Creator 2 and Dialogue 2.4.13+
* Unity Visual Scripting (formerly "Bolt")
* Unity Localization Package
Typewriter:
* Show and hide text dynamically with multiple appearance effects
* Trigger events when a word/letter has been shown
* Play sounds for each letter
* Waits multiple pauses for specific characters (like punctuation)
* Via tags, waits for X seconds or for player input
* Increase or decrease its speed while typing
* Skip the typewriter and show the entire text on player input
For Programmers:
* Includes C# Source code
Extra:
* Multiple Example scenes for each use case - Continue »