TCG Engine - Roguelike Co-op Card Game
TCG Engine - Roguelike Edition is a complete template for creating roguelike adventure card games in Unity, supporting solo play and co-op multiplayer.

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- Category:
- Templates › Systems
- Developer:
- Indie Marc
- Price:
- $49.50$99-50%
- Rating:
- Favorites:
- 353
- Supported Unity Versions:
- 2021.3.33 or higher
- Current Version:
- 1.07
- Download Size:
- 192.38 MB
- Last Update:
- Feb 10, 2025
- Description:
- Roguelike adventure card game template for Unity, featuring card battles, generated adventure maps, solo and co-op multiplayer, desktop and mobile controls, P2P or dedicated game server, event system with choices, deckbuilding, upgrading cards, items, inventory, status effects, enemy intents, customizable card abilities and enemy behaviors, lobby rooms, save/load system, and more. The engine uses Netcode for Gameobjects, the official Unity Networking framework. It has tons of extra features, uses scriptable objects for cards and abilities, and allows multiple games to run on a single server process. The game logic uses the same code for solo and multiplayer, and the UI and visuals code is well separated from the core rules and effects code.
- Technical Details:
- The package includes a complete template for creating roguelike adventure card games in Unity, with features such as card battles, generated adventure maps, solo and co-op multiplayer, desktop and mobile controls, P2P or dedicated game server, event system with choices, deckbuilding, upgrading cards, items, inventory, status effects, enemy intents, customizable card abilities and enemy behaviors, lobby rooms, save/load system, and more. The engine uses Netcode for Gameobjects, the official Unity Networking framework. It has tons of extra features, uses scriptable objects for cards and abilities, and allows multiple games to run on a single server process. The game logic uses the same code for solo and multiplayer, and the UI and visuals code is well separated from the core rules and effects code. The package does not include demo sprites, WebGL build requires 3rd party integration for Netcode to work, no login system, and no gamepad support. The author has worked on several card games for various clients and provides fast and accessible support on Discord.
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