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Tarject - Dependency Injection Framework

Tarject is a Unity framework that simplifies game development by eliminating tight coupling, promoting modularity, and improving maintainability through dependency injection.
Tarject - Dependency Injection Framework Asset Image Tarject is a Unity framework that simplifies game development by eliminating tight coupling, promoting modularity, and improving maintainability through dependency injection.

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FREE
Category:
ToolsUtilities
Developer:
tariksavas
Price:
FREE
Rating:
(4 reviews)
Favorites:
14
Supported Unity Versions:
2021.3.10 or higher
Current Version:
1.0.9
Download Size:
49.22 KB
Last Update:
Mar 12, 2025
Description:
Tarject is a dependency injection framework for Unity that helps developers create modular, maintainable, and highly optimized code. It provides a range of features, including context structures, installers, binding methods, and automated injection, to streamline the game development process and reduce boilerplate code. Tarject also includes a test framework, optimized reflection, and cross-platform support, making it a comprehensive solution for Unity game development. With Tarject, developers can focus on creating immersive experiences without the hassle of managing dependencies.
Technical Details:
Tarject offers a range of technical features, including:
* Context Structures: Project, Scene, and GameObject contexts for managing dependencies
* Installers: GameObjectInstallers and ObjectInstallers for structured dependency binding
* Binding Methods: Bind, BindFromInstance, BindFromHierarchy, and BindFactory for flexible binding
* Binding Options: ToInterface, WithId, and Lazy for advanced binding
* Injection Options: Injection into fields, properties, methods, constructors, and parameters
* Automated Injection: MonoInjecter and SceneInjecter for automatic dependency injection
* Frame Action Interfaces: IInitializable, IFixedUpdatable, IUpdatable, ILateUpdatable, and ILateDisposable for lifecycle management
* Factory Support: SeparatedGameObjectFactory and SeparatedObjectFactory for dynamic object creation
* Signal Management: SignalController for loose coupling and communication
* Test Framework: TarjectUnitTestFixture for unit testing
* Optimized Reflection: Minimized reflection for performance
* Cross-Platform Support: Support for Unity's major platforms
* Open Source: Community-driven and open to contributions
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