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Geometric Vision Targeting System 3 (GVTS3) for Unity

A powerful and easy-to-use targeting system for Unity that enhances user interaction and game development.
Geometric Vision Targeting System 3 (GVTS3) for Unity Asset Image A powerful and easy-to-use targeting system for Unity that enhances user interaction and game development.

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$14.99
Category:
Add-ons
Developer:
mikael.korpinen@gmail.com
Price:
$14.99
Favorites:
4
Supported Unity Versions:
2022.3.20 or higher
Current Version:
3.0.0
Download Size:
56.13 MB
Last Update:
Mar 18, 2024
Description:
The Geometric Vision Targeting System 3 (GVTS3) is an advanced component designed to make user interaction flawless by leveraging object and geometry-aware targeting capabilities. It's particularly adept at enhancing targeting mechanisms in games that require high precision and awareness of the surrounding environment. The system provides real-time data on potential targets within its range, including target coordinates, distance, and other relevant metrics. It's optimized for performance and works seamlessly with Unity's existing components and physics system.
Technical Details:
- View directional targeting with blendable distance
- Customizable targeting visualizations
- Create and combine target search queries (tags)
- Targeting actions templates and logic to execute them
- Obstacle based target filtering (culling)
- Customizable targeting logic
- Target locking + visualization
- Additional target providers for radar like behaviours
- Edge target processors
- Full source code + documentation
- 2d sprites example
- 3rd person controller that uses the targeting system
- Multithreaded and burst compiled targeting
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