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Pathfinding for Tactical Games

Create a grid on an isometric tile map and use the A* Algorithm for character movement and pathfinding.
Pathfinding for Tactical Games Asset Image Create a grid on an isometric tile map and use the A* Algorithm for character movement and pathfinding.

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FREE
Category:
TemplatesTutorials
Developer:
Lawless Games
Price:
FREE
Rating:
(4 reviews)
Favorites:
317
Supported Unity Versions:
2020.3.22 or higher
Current Version:
1.0
Download Size:
486.63 KB
Last Update:
Dec 2, 2022
Description:
Tactics Toolkit: Pathfinding is a free demo of a comprehensive solution for SRPG games. It allows you to dynamically generate a grid on an isometric tile map and enable character movement using the A* Algorithm. You can also limit character movement by range and display the path the character will take before they take it. This is just the first scene of a larger package, the Full Tactics Toolkit, which offers more features and scenes.
Technical Details:
Features:
A* Pathfinding
Dynamic Grid Overlay Generation
Character Movement Range Displays
Path Display
Supported platforms:
PC & Mac
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