STAR: Scriptable Tools for Audio Resources
Professional audio management for Unity. Handle sound effects, music, and dialogs with powerful features like categories, playlists, and sequences - all through Scriptable Objects.

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- Category:
- Tools › Audio
- Developer:
- Tobias Froihofer
- Price:
- $16.99
- Favorites:
- 3
- Supported Unity Versions:
- 2021.3.33 or higher
- Current Version:
- 1.0.0
- Download Size:
- 14.78 MB
- Last Update:
- Jan 8, 2025
- Description:
- STAR (Scriptable Tool for Audio Resources) is a professional audio management system built around Unity's Scriptable Objects, providing an intuitive and powerful way to handle all your game audio needs.
Main Features:
* Complete audio solution with three specialized systems: Sound Effects, Music, and Dialog
* Easy setup through Scriptable Objects - no complex configurations needed
* With audio start and end events
Sound Effects System:
* Smart object pooling for optimal performance
* Weight-based random sound selection
* Configurable volume and pitch ranges
* Spatial audio with adjustable radius
* Sound categories with individual limits
* Maximum simultaneous plays control
* Minimum delay between sounds
Music System:
* Dynamic playlist management
* Multiple repeat modes (Single Track, Playlist, None)
* Smart shuffle with consecutive repeat prevention
* Crossfading capability
* Seamless track transitions
* Custom playlist ordering
Dialog System:
* Sequential dialog playback
* Dialog sequences for complex conversations
* Built-in subtitle support (TMPro)
* Automatic audio ducking for music and sound effects
* Configurable delays between dialog sets
* Full event system integration
* Skip/pause/resume functionality
Additional Benefits:
* Memory efficient through smart resource management
* Comprehensive warning system for easy debugging
* Clean, documented code
* Detailed example scenes included
Perfect For:
* Games requiring dynamic audio systems
* Projects with extensive dialogues
* Applications needing adaptive music
* Any Unity project requiring professional audio management
Getting Started:
1. Import STAR into your project
2. Create your audio sets through the Unity menu
3. Configure your settings in the inspector
4. Play your audio with a single line of code
For support or questions, please get in touch with the developer. - Technical Details:
- STAR is built around Unity's Scriptable Objects, providing an intuitive and powerful way to handle all your game audio needs. The system includes three specialized systems: Sound Effects, Music, and Dialog. Each system has its own set of features, including smart object pooling, weight-based random sound selection, dynamic playlist management, and more. The system also includes a comprehensive warning system for easy debugging and detailed example scenes for getting started.
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