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SpriteRendererNAV

SpriteRendererNAV is a simple and easy-to-use asset for creating a NAVMesh for SpriteRenderers in 2D environments.
SpriteRendererNAV Asset Image SpriteRendererNAV is a simple and easy-to-use asset for creating a NAVMesh for SpriteRenderers in 2D environments.

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$30
Category:
ToolsBehavior-ai
Developer:
SmallBurger
Price:
$30
Favorites:
2
Supported Unity Versions:
2022.3.33 or higher
Current Version:
1.1
Download Size:
5.55 MB
Last Update:
Aug 12, 2024
Description:
SpriteRendererNAV is designed for 2D environments composed of SpriteRenderers viewed from a top-down perspective. It's an alternative to traditional grid A* pathfinding, which can result in a grid-like path. The asset is characterized by its simplicity and ease of use, providing several pathfinding examples, including Find and NAVMeshObstacle (dynamic obstacles).

To use SpriteRendererNAV, simply place the relevant SpriteRenderers, set the X angle of the Transform's Rotation to 90 degrees, and create a SpriteRendererNAVScene to generate your NAVMesh.

Key features include:

* Simple and easy to use
* No additional mesh data required
* NAVMesh edge width setting
* Debug display
* Pathfinding examples

The asset provides a Rebuild button to easily rebuild the NAVMesh, and includes examples of pathfinding and dynamic obstacles usage.
Technical Details:
SpriteRendererNAV is designed for 2D environments composed of SpriteRenderers viewed from a top-down perspective. It's an alternative to traditional grid A* pathfinding, which can result in a grid-like path. The asset is characterized by its simplicity and ease of use, providing several pathfinding examples, including Find and NAVMeshObstacle (dynamic obstacles).
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