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Sprite Shatter

Shatter 2D sprites into custom-sized and shaped pieces with a single line of code and Unity Editor configuration.
Sprite Shatter Asset Image Shatter 2D sprites into custom-sized and shaped pieces with a single line of code and Unity Editor configuration.

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$5
Category:
ToolsSprite-management
Developer:
Battenberg Software
Price:
$5
Rating:
(18 reviews)
Favorites:
136
Supported Unity Versions:
2019.4.40 or higher
Current Version:
2.0.5
Download Size:
505.61 KB
Last Update:
Feb 21, 2025
Description:
Sprite Shatter is a Unity package that allows for quick and easy shattering of 2D sprites into numerous configurable pieces. The package provides a simple user interface in the Unity Editor to shatter any game object with an associated sprite renderer into any number of pieces using varying patterns. The pieces are created as separate game objects at run-time, and the package uses the source sprite's original texture, reducing memory overhead. It supports circle, box, and polygon colliders for the shattered pieces, with configurable accuracy. The package comes with full source code and prefab support, and an example scene is provided for easy setup. Key features include grid, hexagonal, radial, and triangular layouts, zigzag feature, repeated shattering and resetting, transparent area ignoring, and optional colliders with configurable accuracy.
Technical Details:
Sprite Shatter supports grid, hexagonal, radial, and triangular layouts, with the option to apply a zigzag feature to grid-style shatter pieces. It can shatter and reset sprites repeatedly at run-time with a single method call, ignoring transparent areas to avoid unnecessary game object creation. Optional colliders can be added and automatically sized, with support for box, circle, and polygon colliders and configurable accuracy. The package includes full source code and instructions, as well as prefab support.
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