Sprite Fragments
Generate fragments for your sprites based on their color regions for a more realistic fragmentation along with subfragments generated using the classical Voronoi diagrams approach.

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- Category:
- Tools › Particles-effects
- Developer:
- Dozed
- Price:
- $20
- Favorites:
- 8
- Supported Unity Versions:
- 2019.4.29 or higher
- Current Version:
- 1.0
- Download Size:
- 251.11 KB
- Last Update:
- Nov 3, 2021
- Description:
- Color-based Fragments: Main fragments of the sprite detected using color logic for a more realistic fragmentation.
- Subfragments: Generate subfragments for the color regions using the classical Voronoi approach.
- Fragment Collider: Fragments are generated with a pixel-perfect collider with customizable accuracy retaining high performance with a realistic collider.
- Generate in Editor and at Runtime: Generate fragments in editor or on-demand at runtime.
- High Performance: Capable of generating large amounts of sprite fragments at runtime without a noticeable performance impact.
- Spritesheet and Sprite Atlas support.
This asset uses PixelCollider2D and PoissonDiskSampling under MIT; see Third-Party Notices.txt file in package for details.
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