Easy Asset Search

Spells Pack 2

A high-quality, modern remake of Spells Pack, featuring new VFX and ongoing updates.
Spells Pack 2 Asset Image A high-quality, modern remake of Spells Pack, featuring new VFX and ongoing updates.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost.
$84.99
Category:
VfxParticlesSpells
Developer:
Zakhan
Price:
$84.99
Rating:
(3 reviews)
Favorites:
55
Supported Unity Versions:
6000.0.26 or higher
Current Version:
1.0.1
Download Size:
445.92 MB
Last Update:
Feb 20, 2025
Description:
Spells Pack 2 is a comprehensive collection of magical spells for Unity game development. This package is currently in Early Access and is actively being developed. All updates will be free for current owners.

The package includes a wide range of spells, effects, and features, such as:

* 86 spells across various categories (Ice, Fire, Arcane, Storm, Light, and Dark)
* 41 hit VFX (visual effects triggered when a spell hits an enemy)
* Customizable particles and textures
* 140 prefabs, including projectiles, auras, shields, buffs, and tomes
* 41 VFXGraphs and 28 shaders
* Support for HDRP will be added in the future

The package requires several Unity packages, including Cinemachine, Input System, TextMeshPro, VFX Graph, Splines, Shader Graph, and Timeline. The package is ideal for game developers looking to add a magical touch to their games.

In the future, the package will feature new types of spells and a remake of the remaining Spells Pack 1 content, including Nature Spells, Water Spells, Shadow Spells, Wind Spells, Poison Spells, and more.
Technical Details:
Included Features:
* 86 Spells: 16 Ice, 14 Fire, 16 Arcane, 12 Storm, 15 Light, 13 Dark
* 41 Hit VFX
* Texture Sizes: from 512x512 to 2048x2048
* Number of Prefabs: 140 (28 Ice, 19 Fire, 24 Arcane, 21 Storm, 24 Light and 24 Dark)
* Number of VFXGraphs: 41
* Number of Shaders: 28 Shaders and 9 SubGraphs
* All particles are customizable and can be recolored
* Some VFX combine Particle Systems, VFX Graphs, and/or Decal Projectors
* Projectiles, Auras, Shields, Buffs and Tomes are in development
* Support for HDRP will be added in the future.

Requirements:
* Cinemachine package
* Input System package
* TextMeshPro Package
* VFX Graph package
* Splines package
* Shader Graph package
* Timeline package
Continue »

Similar Packages