Space Marine: Rigged 3D Character
The Space Marine is a futuristic character with a face and body rig. Face rig allows you to make cut scenes in your video game. Different color suits are useful for different settings and armies.

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- Category:
- 3D › Characters › Humanoids › Sci-fi
- Developer:
- Roman Khairov
- Price:
- $39.99
- Favorites:
- 11
- Supported Unity Versions:
- 2019.4.29 or higher
- Current Version:
- 1.0.0
- Download Size:
- 365.43 MB
- Last Update:
- Nov 3, 2021
- Description:
Welcome to the Sci-Fi world and the futuristic war. It will be a hard time for all sides involved in this collapse. All armies are stuck in a positional interplanetary war and the only hope for a Special Space Forces. The space Marine unit is a soldier who is prepared for all, even the hardest types of missions. He can fight in greenwoods, arctic- or moon-like
surfaces also has a suit for a training battle in red and blue colors. The helmet works in Space and as well in Earth-like planets. He can be with or without a helmet. The character has both rigs: body and face. The Blender file with the IK rig is attached to the project. Space Marine has two LODs so you can optimize your game. By design, it needs to have its backpack with it because Oxygen and other necessary things are there. The character has only a head, the rest of the body is the suit.
- Technical Details:
Number of textures
32
Texture dimensions
31: 4096x4096
1: 2048x2048
Polygon count of
SpaceMarine_LOD0: 25570 verts, 46707 tris, 6 submeshes
SpaceMarine_LOD1: 13897 verts, 24354 tris, 6 submeshes
SpaceMarineHelmet_LOD0: 2685 verts, 4484 tris
SpaceMarineHelmet_LOD1: 1709 verts, 2526 tris
Number of meshes/prefabs
Mesh:
SpaceMarine.fbx
Prefabs:
SpaceMarine_Blue
SpaceMarine_Blue_NoHelmet
SpaceMarine_Khaki
SpaceMarine_Khaki_NoHelmet
SpaceMarine_Red
SpaceMarine_Red_NoHelmet
SpaceMarine_White
SpaceMarine_White_NoHelmet
Rigging
Yes. Body, Face
Blender file with the rig is attached
UV mapping
Yes
Non-overlapped:
SpaceMarine_Body
SpaceMarine_Head
SpaceMarine_Legs
Overlapped:
SpaceMarine_Helmet
SpaceMarine_Eyelashes
LOD information
2
LOD0 and LOD1
Types of materials and texture maps
PBR. metal/roughness:
SpaceMarine_Body
SpaceMarine_Legs
SpaceMarine_Helmet
specular based:
SpaceMarine_Head
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