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Space Marine: Rigged 3D Character

The Space Marine is a futuristic character with a face and body rig. Face rig allows you to make cut scenes in your video game. Different color suits are useful for different settings and armies.
Space Marine: Rigged 3D Character Asset Image The Space Marine is a futuristic character with a face and body rig. Face rig allows you to make cut scenes in your video game. Different color suits are useful for different settings and armies.

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$39.99
Category:
3DCharactersHumanoidsSci-fi
Developer:
Roman Khairov
Price:
$39.99
Favorites:
11
Supported Unity Versions:
2019.4.29 or higher
Current Version:
1.0.0
Download Size:
365.43 MB
Last Update:
Nov 3, 2021
Description:

Welcome to the Sci-Fi world and the futuristic war. It will be a hard time for all sides involved in this collapse. All armies are stuck in a positional interplanetary war and the only hope for a Special Space Forces. The space Marine unit is a soldier who is prepared for all, even the hardest types of missions. He can fight in greenwoods, arctic- or moon-like

surfaces also has a suit for a training battle in red and blue colors. The helmet works in Space and as well in Earth-like planets. He can be with or without a helmet. The character has both rigs: body and face. The Blender file with the IK rig is attached to the project. Space Marine has two LODs so you can optimize your game. By design, it needs to have its backpack with it because Oxygen and other necessary things are there. The character has only a head, the rest of the body is the suit.

Technical Details:

Number of textures

32

Texture dimensions

31: 4096x4096

1: 2048x2048

Polygon count of

SpaceMarine_LOD0: 25570 verts, 46707 tris, 6 submeshes

SpaceMarine_LOD1: 13897 verts, 24354 tris, 6 submeshes

SpaceMarineHelmet_LOD0: 2685 verts, 4484 tris

SpaceMarineHelmet_LOD1: 1709 verts, 2526 tris

Number of meshes/prefabs

Mesh: 

SpaceMarine.fbx

Prefabs:

SpaceMarine_Blue

SpaceMarine_Blue_NoHelmet

SpaceMarine_Khaki

SpaceMarine_Khaki_NoHelmet

SpaceMarine_Red

SpaceMarine_Red_NoHelmet

SpaceMarine_White

SpaceMarine_White_NoHelmet

Rigging

Yes. Body, Face

Blender file with the rig is attached

UV mapping

Yes

Non-overlapped:

SpaceMarine_Body

SpaceMarine_Head

SpaceMarine_Legs

Overlapped:

SpaceMarine_Helmet

SpaceMarine_Eyelashes

LOD information

2

LOD0 and LOD1

Types of materials and texture maps

PBR. metal/roughness:

SpaceMarine_Body

SpaceMarine_Legs

SpaceMarine_Helmet

specular based:

SpaceMarine_Head

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