Easy Asset Search

Accurate Sound Propagation for Immersive Gaming Experiences

Model sound propagation in your project to increase immersion and create more intelligent AI.
Accurate Sound Propagation for Immersive Gaming Experiences Asset Image Model sound propagation in your project to increase immersion and create more intelligent AI.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost.
$19.99
Category:
ToolsAudio
Developer:
TinSlam
Price:
$19.99
Favorites:
19
Supported Unity Versions:
2020.3.8 or higher
Current Version:
1.2.0
Download Size:
4.49 MB
Last Update:
Dec 8, 2022
Description:
The Sound Propagation package allows you to simulate sound movement in a 2D virtual environment. Create sound geometry and place sound sources to get started. This tool can be used for direct audio playback or integrated into game logic for more interesting gameplay and intelligent AI. It models sound using ray-based properties, computing and visualizing sound in real-time. Debug features and functionalities are available to adjust the model to fit your world. Note that this model is limited to 2D environments, requiring creativity for 3D environments.
Technical Details:
Key features include:
Sound Diffraction: allows sound to bend around corners
Sound Transmission: allows sound to pass through obstacles, losing energy
Sound Reflection: causes sound echoes and reverberation
Sound Direction and Stereo Sound
Comprehensive set of parameters for adjusting the model
Automatic geometry cooking from GameObjects
Easy manual geometry building and built-in geometry simplification algorithm
Support for multiple geometries during cooking and at run-time
Simple interface for loading/storing geometries
Efficient handling of static and mobile sound sources
Comprehensive real-time visualization of sound coverage
2D and 3D visualization of the geometry
Complete set of debug tools and shortcuts to adjust the model
Built-in profiling
Simple and straightforward interface
Sound player prefab with stereo support built on top of the model
Adjustable sound decay function
Geometry caching for optimized model computation
Separates model computation from sound computation, no listener required
Can cook sound models
Sound models can be computed once and used for many different listeners
Outputs sound signals for further processing
Continue »

Similar Packages