ShaderGraph Essentials: Ultimate Shader Creation Package
Unlock the full potential of ShaderGraph with this comprehensive package, featuring 30+ noise nodes, master nodes, and features to create stunning shaders.

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- Category:
- Tools › Particles-effects
- Developer:
- PH GRAPHICS
- Price:
- $39.99
- Rating:
- Favorites:
- 654
- Supported Unity Versions:
- 2018.3.0 or higher
- Current Version:
- 1.1.17
- Download Size:
- 19.78 MB
- Last Update:
- Aug 12, 2023
- Description:
- ShaderGraph Essentials is a powerful package that enhances the capabilities of ShaderGraph, a popular visual scripting tool in Unity. This package includes a wide range of features and nodes to help you create stunning shaders for your Unity projects.
Key features include:
* 30+ noise nodes for procedural generation
* Generate texture node to bake and optimize your shaders
* 3 additional master nodes (Unlit, SimpleLit, Toon) with more parameters
* Custom lighting node for coding your own lighting functions using HLSL
* Water shader with vertex displacement and dynamic depth-based foam
With ShaderGraph Essentials, you can create complex shaders with ease, and optimize your game's performance. The package includes full source code, demo scenes, and extensive documentation.
Whether you're a seasoned developer or just starting out, ShaderGraph Essentials is a must-have for anyone working with ShaderGraph. It's compatible with Unity 2018.3 to 2023.1 and requires a single license per seat.
Get the most out of ShaderGraph with this ultimate shader creation package. - Technical Details:
- ShaderGraph Essentials supports Unity 2018.3 to 2023.1 and requires the latest LWRP / URP / HDRP / ShaderGraph available package. It's a one-license-per-seat requirement.
The package includes:
* 30+ noise nodes
* Generate texture node
* 3 additional master nodes (Unlit, SimpleLit, Toon)
* Custom lighting node
* Water shader with vertex displacement and dynamic depth-based foam
The package is fully compatible with mobile, VR, low-end, and high-end PC platforms.
For more information, please visit the online documentation or contact the author at ph.graphics.unity@gmail.com. - Continue »