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Screenshot Helper Plus

Powerful, multi-purpose screenshot tools for flexible taking screenshots on all platforms, with advanced features and easy-to-use APIs.
Screenshot Helper Plus Asset Image Powerful, multi-purpose screenshot tools for flexible taking screenshots on all platforms, with advanced features and easy-to-use APIs.

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$20
Category:
ToolsIntegration
Developer:
SWAN DEV
Price:
$20
Rating:
(20 reviews)
Favorites:
76
Supported Unity Versions:
2022.3.21 or higher
Current Version:
1.4.1
Download Size:
2.43 MB
Last Update:
Aug 17, 2024
Description:
Screenshot Helper Plus is a comprehensive screenshot toolkit for Unity that supports capture images in various ways, including full-screen, camera capture, cutout area, specific size, scale, and with/without UI. It is designed to work on all platforms, including WebGL, and supports all Unity render pipelines.

The package includes a unified API that allows for easy integration, and a codeless screenshot extension that can be used in the runtime app or Unity editor. The extension can be dragged and dropped into a scene, making it easy to capture images at any time.

The PLUS version of the package includes additional features, such as the ability to add watermarks, save and load images on WebGL, and natively save images to Android Gallery/iOS Photos.

The package also includes three powerful assets/plugins: EasyIO, MobileMedia, and Watermark Util. EasyIO provides a way to save and load files, bytes data, and C# class objects in common in-app paths. MobileMedia allows for saving and loading images, videos, and GIFs to native galleries, as well as picking files from native galleries. Watermark Util allows for adding watermarks to screenshots.

The package supports all platforms, including WebGL, and all render pipelines, including built-in, URP, LWRP, and HDRP. It is compatible with Unity 5 and newer.

The package also includes a detailed example scene and a handy external permission handler script and example.

If you have any questions, suggestions, or bug reports, please feel free to contact us at swan.ob2@gmail.com.
Technical Details:
The package includes the following features:

* Capture full-screen image
* Capture part of the screen (custom rect region at any screen position)
* Capture image using Unity camera(s), can scale the image size (0.1X – 4X)
* Camera capture methods now support transparency for object/texture/UI and camera background color
* Support both the Unity built-in render pipeline and all Scriptable Render Pipelines: URP/LWRP/HDRP
* Support Anti-Aliasing for camera capture methods
* Support touch, including touch-to-capture example
* Codeless screenshot extension for both runtime App and Editor
* Editor Screenshot Helper, capture selected editor window/tab using Hotkeys: Shift + W
* Capture and returns Texture2D, Sprite, or RenderTexture
* Handy image display handler script for UGUI
* All platforms
* 3 powerful assets/plugins included: EasyIO, MobileMedia, Watermark Util
* EasyIO:
+ Save and load existing files, bytes data, and C# class objects in common in-app paths
+ Works on all Unity player platforms, plus a WebGL plugin that provides extra support and function on WebGL
* MobileMedia:
+ Save Image, Video, GIF to native gallery
+ Pick Image, Video, GIF from native gallery (single file picker)
+ Save Audio to the Music folder (Android Only)
+ Pick Audio from native folders (Android Only) (single file picker)
+ Get thumbnail and full-size image for Image, Video, and GIF
+ Save files to specific folder in the Gallery
+ Save files with specific filename
+ Options for picking file from Cloud drives (Android Only)
+ Options for picking GIF as a static image (first frame) or origin file
+ Check native storage permission and request permission
+ Prompt native setting menu for changing permission
+ Handy external permission handler script and example
* Watermark Util:
+ Add watermark texture on the screenshot
+ Add watermark texture on existing texture
+ Support transparency
+ Set watermark position
+ Watermark grayscale mode option
+ No need to place the watermark logo on UI
+ Flexible, easy, texture combine API, can be used independently
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