Screen Damage
Camera blood effect health system with customizable features and high-quality visuals.

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- Category:
- Tools › Particles-effects
- Developer:
- Pathiral
- Price:
- $9.99
- Rating:
- Favorites:
- 119
- Supported Unity Versions:
- 2021.3.27 or higher
- Current Version:
- 1.2.5
- Download Size:
- 4.33 MB
- Last Update:
- May 29, 2024
- Description:
- Screen Damage is a comprehensive package that offers a high-quality screen-bleeding health system effect, suitable for various camera projections and perspectives, including 1st person/3rd person and 3D/2D games. The package allows you to use any texture as your blood and hit effect.
The system features include:
* Health system
* Bleeding effect
* Hit blur effect on hit
* Critical health effect with pulse sound & animation
* Auto healing
* Audio fader in critical health
* Death effect
* Game-ready prefab
* System properties access by code
All inspector properties can be accessed by code and changed dynamically, allowing for customization of the system. This includes:
* Turning on/off auto healing
* Setting the speed of auto healing
* Setting the amount of time before auto healing kicks in
* Setting the amount of health that triggers the pulsating effect (near death experience)
* Changing the pulsating sound
* Setting the max health
* Setting the settings for audio fading, near death experience
The system is highly customizable, allowing you to use any blood texture, blur effect texture, and audio for the pulse sound in critical health. You can also create your own animation for the critical health effect.
The package works on all render pipelines, including built-in, URP, and HDRP. It includes a demo, commented and organized source code, and documentation.
If you have any questions, issues, or need support, feel free to contact the publisher through email or Discord. - Technical Details:
- The package is designed to work on various render pipelines, including built-in, URP, and HDRP. It includes a demo, commented and organized source code, and documentation. The system properties can be accessed by code and changed dynamically, allowing for customization of the system.
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