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RUS - Roguelike Upgrade System v1

Speed up your roguelike game development with RUS, a powerful tool for implementing a dynamic and engaging upgrade system in Unity.
RUS - Roguelike Upgrade System v1 Asset Image Speed up your roguelike game development with RUS, a powerful tool for implementing a dynamic and engaging upgrade system in Unity.

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$20
Category:
TemplatesSystems
Developer:
Scared Sheep
Price:
$20
Favorites:
31
Supported Unity Versions:
2022.3.4 or higher
Current Version:
1.0.0
Download Size:
1.84 MB
Last Update:
Feb 3, 2025
Description:
The Roguelike Upgrade System (RUS) is a powerful tool for game developers looking to implement a dynamic and engaging upgrade system in their roguelike games. This package allows devs to acquire and apply various upgrades, totally customizable, where you can decide effects, types, and amount values of the upgrade to enhance their characters and gameplay experience. Key Features:

* Upgrade Management: Easily manage a list of available upgrades, including their selection, display, and application.
* Dynamic Upgrade Selection: Randomly select a set of upgrades for the player to choose from, ensuring a unique experience in each playthrough.
* Upgrade Display: Visually display the selected upgrades using customizable upgrade cards and icons.
* Event-Driven Architecture: Utilize events to control lifecycle of the system.
* Customization: Customize the appearance and behavior of the upgrade system to fit the specific needs of your game.

Why Choose RUS?

* Basic configuration and learning: Everything in RUS is designed to be simple, efficient, and highly performant while remaining fully scalable.
* Total Customisable: Thanks to its clean design and flexible architecture, making changes or creating new upgrades for your game will be effortless.
* Ongoing Support: Get direct access to the developer and stay updated with exciting new features, improvements, and resources already planned for 2025.
Technical Details:
Unity package, roguelike game development, upgrade system, dynamic and engaging gameplay, customizable upgrade cards and icons, event-driven architecture, total customization, basic configuration and learning, ongoing support, scalable and performant, clean design and flexible architecture
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