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RT Occlusion Culling : Dynamic Occlusion Culling

RT Occlusion Culling : Dynamic Occlusion Culling Asset Image * This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $37
Category:
ToolsCamera
Developer:
VisualWorks
Price:
$37
Rating:
(7 reviews)
Favorites:
120
Supported Unity Versions:
5.6.0 or higher
Current Version:
1.6
Download Size:
58.24 MB
Last Update:
Mar 1, 2021
Description:

The final Dynamic Occlusion Culling Solution for Unity.




- Very easy to set up, no programming required.

- Easy interface to edit convex hull

- [1.2] Stereoscopic rendering support (VR)

- [1.3] Baking LOD Mesh (Integrated UnityMeshSimplifier )


- [1.5] Setting windows (aka portal) on the occluder

- [1.6] Added the RTSimpleOccluder component (to import from a collider component)



Compare with PVS (Unity Occlusion Culling)

- Smaller memory usage (ignore, almost zero)

- No pre-computing time, no pre-computing data

- Dynamic Occluder (any translation, rotation, scaling)

- Dynamic Environment (show and hide)




- Geometric approach (NO GPU, NO Rasterization)

* Available for any platform, including iOS and Android




- Optimized for great performance

- Managing large-scale occludees by spatial partitioning algorithm

- Runtime combine mesh for batching optimization




* Compatible with Unity 5.3 and newer (2017, 2018, 2019)

* Full source code included.




Forum : https://forum.unity.com/threads/rt-occlusion-culling.762278



"Polygon - city pack" is not included in the package.(Only the example scene is included.)

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