RPG Character and World Bundle
A comprehensive package for creating RPG games with modular characters and environments in a polyart style.

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- Category:
- 3D › Environments › Fantasy
- Developer:
- Dungeon Mason
- Price:
- $40$80-50%
- Supported Unity Versions:
- 2021.3.44 or higher
- Current Version:
- 1.0
- Download Size:
- 337.64 MB
- Last Update:
- Apr 24, 2025
- Description:
- This package offers a wide range of assets for creating RPG games, including:
* Modular characters with various weapon stances and customizable parts
* A fantasy world with buildings, decorations, ground paddings, land masses, mountains, rivers, roads, lakes, and more
* Optimized for mobile games with low poly counts and universal base textures
* Support for URP, HDRP, and Built-in pipelines
* Includes animations, shaders, and collision components
The package is highly customizable, with many modular parts and weapons, and a MaskTintShader for unlimited color customization. The animations are fully compatible with Mecanim Humanoid and include a wide range of actions, such as attacks, combos, defenses, and more.
The fantasy world assets are designed to be easily assembled and customized to create a unique environment. The package includes shaders for water, portal, fire, and wind, as well as LOD0 and LOD1 for optimized performance.
This package is perfect for game developers looking to create a comprehensive RPG game with a unique art style and engaging gameplay. - Technical Details:
- RPG Tiny Hero Wave Polyart:
* Number of textures: 3 (Default Polyart) + 5 (MaskTint Polyart)
* Texture dimensions: 512 x 512
* Polygon count: 4804-5107 Tris
* Number of meshes/prefabs: 181 meshes, 205 prefabs
* Rigging: Yes
* Animation count: 588
* Animation type list: Root Motion and In Place
* UV mapping: Yes
RPG Tiny Fantasy World Polyart:
* Number of textures: 10
* Texture dimensions: 512 x 512 (6), 128 x 128 (1), 256 x 256 (1), 1024 x 1024 (2)
* Polygon count: 135-3510 (Tri)
* Number of meshes/prefabs: 197 meshes, 197 prefabs
* Rigging: No
* Animated: No
* LOD: YES (LOD0 LOD1 provided) - Continue »