Round TV Stand
High-quality, optimized, and quad-based topology model of a Round TV Stand, ready to use in your scene.

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- Category:
- 3D › Props › Furniture
- Developer:
- daviddanji
- Price:
- $10.90
- Supported Unity Versions:
- 2022.3.28 or higher
- Current Version:
- 1.0
- Download Size:
- 9.86 MB
- Last Update:
- Sep 4, 2024
- Description:
- This model was originally created in 3ds Max 2020 and features a clean and optimized quad-based topology. The preview images were rendered with V-ray 5 without post-production. The model comes with textures and materials, including PBR textures in 2048x2048 and 4096x4096 resolutions. The mesh is fully unwrapped with organized UVs and can be subdivided for smoother results. The model is available in two versions: Subdivision Level 0 and 1, with 3,250 and 13,000 polygons respectively. The model is positioned at the center of the coordinate system (0,0,0) and has real-world scale. The archive includes two versions of the model, with no errors or missing files.
- Technical Details:
- General Information
- Model name: Round TV Stand
- Model parts: 1
- Material count: 1
- The model comes with textures and materials
- PBR material and textures
- All objects, textures, and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions
- Width: 147.56 cm (58.09 in)
- Depth: 54.32 cm (21.38 in)
- Height: 52.30 cm (20.59 in)
Mesh
- Quad topology
- No overlapping vertices, faces, and UV faces
- No NGons, triangles, isolated vertices, and open edges
Textures / Materials
- Texture Format: PNG
- Textures count: 8
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Diffuse (Base Color), Normal (DirectX), Normal (OpenGL), Reflect, Glossiness, Roughness, Refract (Transparency), Refraction Glossiness
- Textures paths set to relative. No missing textures. - Continue »