Road Constructor
A customizable road-builder for both runtime and editor use, with procedural road construction, elevation control, and more.

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- Category:
- Tools › Level-design
- Developer:
- Pampel Games
- Price:
- $59.95
- Rating:
- Favorites:
- 158
- Supported Unity Versions:
- 2022.3.31 or higher
- Current Version:
- 1.5.5
- Download Size:
- 164.31 MB
- Last Update:
- Mar 26, 2025
- Description:
- Road Constructor is a powerful tool for constructing roads in a style similar to those used in AAA simulation games. It allows for immediate building within the editor or integration into a city-building project. The construction is fully dynamic, generating meshes procedurally rather than using pre-constructed parts. The tool automatically connects roads, creating seamless intersections in real-time.
The tool offers an extensive range of features, including grid placement, snapping, elevation control, terrain fitting, demolition, overlap control, LODs, and more. Users can choose from a collection of high-quality, pre-made roads or create their own from scratch, even down to configuring individual lanes.
Key features include:
* Procedural road construction
* Elevation control
* Infrastructure elements like intersections and roundabouts
* Terrain fit with automatic adjustments
* Clean meshes with adjustable resolution and automatic LODs
* Corrections with undo and demolition functionality
* Lightning-fast performance using Jobs, Burst, and advanced Mesh API
* Editor and runtime support
* Customizable with a set of high-quality road textures and low-poly models
* Extensible with the Road Constructor API
New features include:
* Traffic System Component for creating interconnected waypoints
* Real-Time Intersection Movement (experimental)
Road Constructor is ideal for city-building projects, simulation games, and more. It offers a professional in-game solution that can be built upon or used to place roads into a scene without wasting time. - Technical Details:
- Requirements:
* Minimum Unity Version 2022 LTS +
Dependencies:
* unity.burst
* unity.collections
* unity.splines
Road Textures:
* Rural (Dirt, Gravel)
* Local (Asphalt, Grass, Pavement)
* Highway (Two-Lane, Three-Lane)
3D Assets:
* 2x Street lights
* 2x Traffic lights
* Arrows
* Railing
* Seperation
* Fence
* Birch tree, grass
* Bridge support
Road Creation:
* Construction lanes
* Roundabouts
* Intersection Movement (experimental)
* Object spawning
* Presets
* Traffic lanes
* Interconnected Waypoints
Quality Settings:
* Resolution settings
* Smart reduce based on slope and curvature
* LODs
* Post construction (collider, pivot...)
* Undo
Construction Settings:
* Grid
* Snapping of distances, curves, heights
* UV options (cut, stretch...)
* Tangent/curvature
Verification Settings:
* Height and distance range
* Elevation control
* Overlap control
* Slope
Terrain Settings:
* Level height
* Remove details
* Remove trees
* Texture blending - Continue »