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Road Constructor

A customizable road-builder for both runtime and editor use, with procedural road construction, elevation control, and more.
Road Constructor Asset Image A customizable road-builder for both runtime and editor use, with procedural road construction, elevation control, and more.

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$59.95
Category:
ToolsLevel-design
Developer:
Pampel Games
Price:
$59.95
Rating:
(11 reviews)
Favorites:
158
Supported Unity Versions:
2022.3.31 or higher
Current Version:
1.5.5
Download Size:
164.31 MB
Last Update:
Mar 26, 2025
Description:
Road Constructor is a powerful tool for constructing roads in a style similar to those used in AAA simulation games. It allows for immediate building within the editor or integration into a city-building project. The construction is fully dynamic, generating meshes procedurally rather than using pre-constructed parts. The tool automatically connects roads, creating seamless intersections in real-time.

The tool offers an extensive range of features, including grid placement, snapping, elevation control, terrain fitting, demolition, overlap control, LODs, and more. Users can choose from a collection of high-quality, pre-made roads or create their own from scratch, even down to configuring individual lanes.

Key features include:

* Procedural road construction
* Elevation control
* Infrastructure elements like intersections and roundabouts
* Terrain fit with automatic adjustments
* Clean meshes with adjustable resolution and automatic LODs
* Corrections with undo and demolition functionality
* Lightning-fast performance using Jobs, Burst, and advanced Mesh API
* Editor and runtime support
* Customizable with a set of high-quality road textures and low-poly models
* Extensible with the Road Constructor API

New features include:
* Traffic System Component for creating interconnected waypoints
* Real-Time Intersection Movement (experimental)

Road Constructor is ideal for city-building projects, simulation games, and more. It offers a professional in-game solution that can be built upon or used to place roads into a scene without wasting time.
Technical Details:
Requirements:
* Minimum Unity Version 2022 LTS +
Dependencies:
* unity.burst
* unity.collections
* unity.splines
Road Textures:
* Rural (Dirt, Gravel)
* Local (Asphalt, Grass, Pavement)
* Highway (Two-Lane, Three-Lane)
3D Assets:
* 2x Street lights
* 2x Traffic lights
* Arrows
* Railing
* Seperation
* Fence
* Birch tree, grass
* Bridge support
Road Creation:
* Construction lanes
* Roundabouts
* Intersection Movement (experimental)
* Object spawning
* Presets
* Traffic lanes
* Interconnected Waypoints
Quality Settings:
* Resolution settings
* Smart reduce based on slope and curvature
* LODs
* Post construction (collider, pivot...)
* Undo
Construction Settings:
* Grid
* Snapping of distances, curves, heights
* UV options (cut, stretch...)
* Tangent/curvature
Verification Settings:
* Height and distance range
* Elevation control
* Overlap control
* Slope
Terrain Settings:
* Level height
* Remove details
* Remove trees
* Texture blending
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