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Reverse Perspective Camera

A Unity camera component for smooth transitions between standard, orthographic, and reverse perspectives, with depth buffer support.
Reverse Perspective Camera Asset Image A Unity camera component for smooth transitions between standard, orthographic, and reverse perspectives, with depth buffer support.

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$4.99
Category:
ToolsCamera
Developer:
Torec Studio
Price:
$4.99
Rating:
(8 reviews)
Favorites:
91
Supported Unity Versions:
5.3.5 or higher
Current Version:
2.0
Download Size:
743.25 KB
Last Update:
Feb 13, 2025
Description:
Reverse Perspective Camera is a Unity component that enables dynamic control over the camera's projection matrix, allowing smooth transitions between standard, orthographic, and reverse perspectives. This feature can be useful for creating experimental visuals, artistic renderings, and non-traditional gameplay experiences. The component supports depth buffer calculations, ensuring proper shadow rendering. It also provides custom functions for precise screen-to-world transformations, making it easier to work with altered projections. While primarily designed for the Built-in Render Pipeline, it may require adjustments for compatibility with other rendering pipelines. This is the second version of the asset, redesigned with improved functionality. However, it is not backward compatible with the previous version, as the camera setup method has changed (pivot object support has been removed).
Technical Details:
Features:
  • Supports smooth transitions between standard, orthographic, and reverse perspectives
  • Modifies the camera's projection matrix dynamically
  • Maintains depth buffer support for proper shadow rendering
  • Provides screen-to-world transformation functions (RPWorldToScreenPoint, RPScreenToWorldPoint, RPScreenPointToRay)
  • Works with the Built-in Render Pipeline (URP compatibility may require additional setup)
Documentation: (Reverse Perspective Camera v2.0.pdf)
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