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RetroBlit: A Retro Pixel Game Framework for Unity

RetroBlit is a unique asset that brings back classic immediate-mode, code-only development, and leverages Unity for cross-platform support.
RetroBlit: A Retro Pixel Game Framework for Unity Asset Image RetroBlit is a unique asset that brings back classic immediate-mode, code-only development, and leverages Unity for cross-platform support.

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$15
Category:
TemplatesSystems
Developer:
Martin Cietwierkowski
Price:
$15
Rating:
(20 reviews)
Favorites:
313
Supported Unity Versions:
2020.3.45 or higher
Current Version:
3.4.0
Download Size:
44.91 MB
Last Update:
Feb 28, 2023
Description:
RetroBlit is a retro pixel game framework that aims to create an ideal, low friction framework for making pixel-perfect retro games from the early 90s era. It takes advantage of Unity's portability and ease of deployment, but does away with the Unity Editor interface in favor of a traditional game loop, immediate-mode, and code-only development. This allows for a more traditional game development experience.
Technical Details:
Features:
• Pixel perfect rendering
• Primitive shape rendering, lines, rectangles, triangles, ellipses, pixels
• Textured line rendering
• Multi-layered tilemaps with extensive TMX file support
• Rendering to and from sprite sheets
• Rendering raw pixel buffers
• Unicode text rendering, with text alignment, overflow settings, and custom pixel font support
• Sprite packing support
• A set of 30 tweening/interpolation functions
• Clipping
• Custom shader support
• Sound and music APIs
• Simplified input handling
• Optional wide and tall pixel support
• Post processing and transition effects
• Synchronous and asynchronous asset loading
• Garbage Collection aware code
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