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Retro Look Pro: Classic Post-Processing Effect

Bring a fantastic old-school classic look to your game with Retro Look Pro, a comprehensive post-processing effect that emulates screen bleeding, artifacts, and more.
Retro Look Pro: Classic Post-Processing Effect Asset Image Bring a fantastic old-school classic look to your game with Retro Look Pro, a comprehensive post-processing effect that emulates screen bleeding, artifacts, and more.

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$25$50-50%
Category:
VfxShadersFullscreen-camera-effects
Developer:
limitless unity development
Price:
$25$50-50%
Rating:
(48 reviews)
Favorites:
1211
Supported Unity Versions:
2019.4.40 or higher
Current Version:
2.9.4
Download Size:
251.84 MB
Last Update:
Apr 11, 2023
Description:
Retro Look Pro is a powerful post-processing effect that brings a fantastic old-school classic look to your game. It emulates screen bleeding, artifacts, tape noise, interlacing, shake, glitches, and other effects. This asset is perfect for retro-style games, 80's/90's/CRT/VHS/Glitch/TV look, security cameras, or robotic eyes. It is fully suitable for Desktop, Mobile, and WebGL, and works with Unity 2019/2020/2021/2022/2023+.

The package includes 28 effects with 150+ parameters, which can be fully configured within the inspector and through scripts. It supports Post Processing stack v2, URP, HDRP effects versions, and has features such as mask effects with texture, apply effects to any layer separately, profile-based settings, and more.

Key features include:

* Mask effects with texture
* Apply effects to any layer separately
* Profile-based settings
* Blend effects through local or global volumes
* Cinemachine support
* Custom render ordering
* Works separately on UI elements (Standard, HDRP, URP)
* Full C# and HLSL source code provided
* All shaders support the SRP Batcher
* Great performance on mobile

This asset is easy to implement and provides lots of options for creating a unique retro look. Simply slap it on your camera, adjust the preset, and you're good to go.
Technical Details:
Post Processing stack v2, URP, HDRP effects versions included.
Mask effects with texture
Apply effects to any layer separately
Profile-based settings
Blend effects through local or global volumes
Cinemachine support
Custom render ordering
Works separately on UI elements (Standard, HDRP, URP)
Full C# and HLSL source code provided
All shaders support the SRP Batcher
Great performance on mobile
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