Realistic Race Track Rocks Creek
Get a pre-built, realistic race track for Unity, ready to drive in minutes.

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- Category:
- 3D › Environments › Roadways
- Developer:
- RCC Design
- Price:
- $55
- Favorites:
- 12
- Supported Unity Versions:
- 2023.1.13 or higher
- Current Version:
- 1.0
- Download Size:
- 3.44 GB
- Last Update:
- Aug 28, 2024
- Description:
- This package offers a realistic style model of a fantasy race track, based on a location in Australia, near Bathurst. It's suitable for GT, Endurance, and Touring car races. The track is 6895 meters long and has been tested in a realistic racing simulator to ensure accuracy and fun gameplay.
The package includes a basic workflow description, where you can assemble a complete race track within minutes by dragging and dropping prefabs into your scene. These prefabs include terrain, vehicles, colliders, objects, trees, walls, barriers, buildings, seats, pit trolleys, and tyre blocks.
You can customize or optimize your scene by easily turning off some of the track components. The grass, road, curbs, and concrete are separate meshes, allowing you to add different sound effects and use scripts and physics materials to make the grass mesh slippery or sand patches to slow down the car.
The package includes a list of available 3D objects, such as garage buildings, utility houses, spectator seats, distant buildings, cars, trees, and more. You can place individual objects to further change the appearance of the environment.
The benefits of using this asset include ease of use, safety, separate objects, and no licensing problems due to its fictional nature. More tracks are coming, and the seller has a history of creating realistic and cartoon-style race tracks.
If you have any questions, you can email the seller at retrovalorem@gmail.com.
Technical details:
* Complete track geometry: 1,037,000 polygons, 1,230,000 vertices
* 45 materials
* 71 textures (including specular and normal maps) - sizes from 512x512px to 8192x8192px
* UV mapping: mixed
* Render pipeline: Built-in RP, but can be switched to URP/HDRP - Technical Details:
- Complete track geometry: 1,037,000 polygons, 1,230,000 vertices
45 materials
71 textures (including specular and normal maps) - sizes from 512x512px to 8192x8192px
UV mapping: mixed
Render pipeline: Built-in RP, but can be switched to URP/HDRP - Continue »