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QuickSound Pro

Take Unity's Audio System to the next level with QuickSound Pro, a powerful and efficient audio solution for games and interactive experiences.
QuickSound Pro Asset Image Take Unity's Audio System to the next level with QuickSound Pro, a powerful and efficient audio solution for games and interactive experiences.

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$35
Category:
ToolsAudio
Developer:
InfiniteFrameInteractive
Price:
$35
Favorites:
3
Supported Unity Versions:
2021.3.37 or higher
Current Version:
1.1
Download Size:
4.88 MB
Last Update:
Apr 9, 2025
Description:
QuickSound Pro is a comprehensive audio solution for Unity that takes the platform's audio system to the next level. It offers a range of features, including effortless audio event handling, robust player components and API, advanced affectors, flexible audio grouping, ambient sounds, comprehensive music handling, visual audio graphs, seamless addressables integration, animator and particle system integration, and developer-first flexibility. The package is designed to be efficient, with almost everything being allocation-free and using efficient algorithms for low CPU usage. It also includes a range of integrations, including seamless integration with Addressables and Unity's Visual Scripting. The API is painless to use, allowing developers to play any sound effect with code and take full control of the playback. The package is highly extensible, with all features able to be extended by extending the corresponding base classes.
Technical Details:
Efficiency: Almost everything is allocation-free, with efficient algorithms for low CPU usage. Audio sources are not spawned if unnecessary, such as the listener being too far from the audio source. Events System: Define all one-shot audio clips of your project in a single place on your scene and trigger those events from anywhere. Affectors: Control every audio parameter efficiently and easily with Affectors. Ambient Sounds: Play looping sounds, whether it's supposed to play at a point; or inside a whole environment like a crowded restaurant; or over the collider of an object, such as a river. Audio Graphs: Implement complex audio logic without writing code using a graph. Integrations: Seamless integration with Addressables. API: Painlessly play any sound effect with code, and take full control of the playback. Extensibility: All features can be extended by extending the corresponding base classes.
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