Projectile Factory for Toon Projectiles by Hovl Studio
A powerful behavior-based system for game-ready projectiles from Toon Projectiles particles.

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- Category:
- Vfx › Particles › Spells
- Developer:
- Infinity PBR / Magic Pig Games
- Price:
- FREE
- Favorites:
- 52
- Supported Unity Versions:
- 2022.3.22 or higher
- Current Version:
- 1.0.15
- Download Size:
- 1.30 MB
- Last Update:
- Jul 17, 2024
- Description:
- Projectile Factory is a versatile and robust projectile system designed for game developers. It's a behavior-based approach that allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs to FPS games, and is compatible with various themes, including fantasy worlds, sci-fi universes, and post-apocalyptic landscapes.
The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. - Technical Details:
- The package contains game-ready Projectiles from Toon Projectiles particles and is designed to be used with the Projectile Factory system. It's a behavior-based system that allows for quick and simple changes to how projectiles behave by swapping out behaviors. The system is extensible and open, making it easy to add new projectiles and customize existing ones. The package also includes extensive documentation and a supportive community for help and guidance.
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