Prime Ball Controller
A Rigidbody based ball controller with a high level of control for puzzle games, sidescrollers, or fps/3rd person games.

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- Category:
- Tools › Physics
- Developer:
- Magaeric Solutions LLC
- Price:
- $15
- Rating:
- Favorites:
- 26
- Supported Unity Versions:
- 6000.0.26 or higher
- Current Version:
- 1.4.0
- Download Size:
- 44.57 MB
- Last Update:
- Nov 18, 2024
- Description:
- Prime Ball Controller is a flexible ball controller that can be used for various game genres. It uses tight controls for maximum maneuverability but can be easily tuned with the editor to your liking. The controller includes 3 demo scenes that demonstrate how to use various features. It has 100's of tuning options to get it to control the way you want.
The controller has built-in mobile support, stair handling, and clean/organized code and folder structure. It includes various cameras for different play modes, such as a fully rotatable free look camera, projectile camera, and fps camera. It also has many movement control options, including wheel control mode, ball control mode, and fine tunable gravity controls.
Some of the key features of the Prime Ball Controller include:
* Built-in mobile support and controls
* Stair handling
* Clean and organized code and folder structure
* Various cameras for different play modes
* Fully rotatable free look camera
* Projectile camera that can be toggled on or off
* Fps camera for ultimate visibility
* Many movement control options
* Wheel control mode and ball control mode
* Fine tunable gravity controls
* Various jump ability controls
* Charge and release boost ability
* Charge and release boost jump ability
* Sprint ability
* Magnet climb ability
* Grappling Hook and Swing abilities
* Simple projectile weapon ability
* Fantastic documentation
This ball controller requires the free Cinemachine package and Input System package. In addition to the ball controller, this package includes a free zone management system and a free local multiplayer system.
The Prime Ball Controller uses a combination of Rigidbody physics and custom physics, and has multiple control modes including wheel and ball. All settings can be easily modified from a single object in the Unity editor, making it easy to customize the asset. If you wish to customize this asset, it's helpful to understand basic coding concepts such as inheritance, interfaces, and Object Oriented Programming. - Technical Details:
- The Prime Ball Controller uses a combination of Rigidbody physics and custom physics. It has multiple control modes, including wheel and ball, and all settings can be easily modified from a single object in the Unity editor. The asset is setup as a complete system instead of just a bunch of random scripts attached to various objects. If you wish to customize this asset, it's helpful to understand basic coding concepts such as inheritance, interfaces, and Object Oriented Programming.
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