Point Detection 3D
A 3D targeting system that detects points of interest using the game camera, including off-screen targeting.

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- Category:
- Tools › Camera
- Developer:
- Pathiral
- Price:
- $6
- Rating:
- Favorites:
- 92
- Supported Unity Versions:
- 2022.3.53 or higher
- Current Version:
- 2.3.1
- Download Size:
- 454.66 KB
- Last Update:
- Mar 6, 2025
- Description:
- Point Detection 3D is a targeting system that enables the game camera to detect target points within the 3D world even when the targets are off-screen, known as off-screen targeting. It can also be used for pinning objective locations for your player to follow. This technique is widely used in detecting grapple points, nearby points of interest, guiding the player to a certain location, checkpoints, objective locations, and even auto-aiming for shooter/adventure games. The system supports manual targeting as well as auto detection. It is highly customizable in styling and gameplay, allowing you to set the targeting sprite to anything you wish and give it an animation clip of your choice. The package comes with demos for built-in, URP, and HDRP, as well as a documentation and commented source code.
- Technical Details:
- Supports all rendering pipelines (built-in, URP & HDRP), allows editing of detection range, manual targeting, changing targeting image, checking and printing distance, and more. Comes with 4 different animations for the sprite and commented source code.
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