Works seamlessly with Unity sprites and can be integrated with a existing project in just a few seconds.
Pixel perfect camera: add the PixelPerfectCamera component to the camera for pixel-perfect sprites at any zoom level. NEW: supports perspective cameras + parallax.
Pixel-perfect sprites: just drop the PixelPerfectSprite component on the sprites you want and the transforms will adjust to a pixel based grid
Pixel-perfect movement: the sprite transforms will show snapped to a pixel-size grid, but you can move them with non-integer speeds
Pixel-perfect postprocessing: guarantee pixel-perfection everywhere with the new post-processing layer.
Unity physics support: just drop the component and enjoy the compatibility with unity physics.